RimWorld

RimWorld

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VPE - Mechanitor
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Mod, 1.5, 1.6
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4.825 MB
Apr 2 @ 2:55pm
Sep 6 @ 2:30am
21 Change Notes ( view )
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VPE - Mechanitor

In 1 collection by Sentinel
Too many VPE Paths.
21 items
Description
Github and license here, click on the green code button and download zip: https://github.com/Sentinel297/VPE---Mechanitor

Create and upgrade your own army of mechanoids!

Supported Mods:

Advanced Mechanoids
Alpha Mechs
AutoBlink
[AV] Work Queen
Mechanoids: Total Warfare
[SRC]Miho,Star Ring Corporation
Milira Race
Progenitor Mechanoid (Continued)
[Legacy] Reinforced Mechanoid 2 (Continued)
The Dead Man's Switch

Psycasts:

Tier 1:

Manifest Mechlink: Uses the power of the psylink to create a mechlink.

Tier 2:

Summon Militor: Bandwidth Cost: 1

Precept: Ambush

Psychically hack an experimental ambush precept into a mechanoid, causing it to go invisible until an offensive action is taken. Very effective on worker models, allowing them to continue work while staying mostly undetected.

Engage Stealth:

Psychically shroud the mechanoid in light-refracting archites, causing it to become virtually invisible. The process cannot be sustained for long though.

Tier 3:

Summon Scyther: Bandwidth Cost: 2

Summon Lancer: Bandwidth Cost: 3

Summon Scorcher: Bandwidth Cost: 1

Tier 4:

Optimize Mech: Psychically rewrite the code of the mechanoid's internal subroutines to remove unnecessary safety measures, allowing the mechanoid to move and fight faster. (1.20 Move speed, 1.75 Work speed, 2x Melee and ranged attack speed.)

Reinforce Mech: Psychically enchant the mechanoid's component with a low energy archite field that reduces the amount of damage taken upon being hit. (0.65x Incoming damage.)

Epsilon Shutdown: Psychically hack a mechanoid to shut it off.

Tier 5:

Summon Tesseron: Bandwidth Cost: 3

Summon Pikeman: Bandwidth Cost: 2

Summon Blaster Centipede: Bandwidth Cost: 4

Tier 6:

Summon Diabolus: Bandwidth Cost: 5

Summon War Queen: Bandwidth Cost: 5

Summon Apocriton: Bandwidth Cost: 2 (the Apocriton will give a mood loss to any nearby pawns.)

Tier 7:

Project Omega: Inferno: Hack a distant mechanoid factory to produce an inferno auto turret and skip it directly to you.

Project Zeta: Charge: Hack a distant mechanoid factory to produce a charge blaster auto turret and skip it directly to you.

Project Alpha: Mortar: Hack a distant mechanoid factory to produce an auto mortar and skip it directly to you.

Tier 8:

Psy-Mechlink upgrade: Uses the power of the psylink to upgrade the mechlink granting you +10 Bandwidth and +1 additional control group.

Mechanitor Precept: Total Conversion: Strip the mechanoid's systems out of the grasp of the mech-hive, the mechanoid will be bound to the caster if the latter has a mechlink..

Mechanitor Precept: Apocritia: Uses the power of the psylink to upgrade the mechlink for a duration of 24hrs, granting you the ability to resurrect any mechanoid during that time.

Tier 9:

Mechanoid Factory Override:
Hack a distant mechanoid factory to produce any mechanoid of your choosing and skip the selected amount to your location. (Includes modded mechanoids.)

Worker Mechanitor

T1:

Recharge Mech:
Reactivate the chemicals present within the mechanoid's battery to recharge it.

T2:

Assisted Control:
Permanently halves the bandwidth cost of the target mechanoid.

These trees can be unlocked after spending a point on the "Mech-Mind" focus type and are located in the Misc path tab.

[www.patreon.com]
169 Comments
RedShocktrooper Oct 5 @ 12:33am 
Ah, okay, thanks!
Sentinel  [author] Oct 4 @ 9:54pm 
@RedShocktrooper The mech booster is the focus item, and then you can build up to 6 band nodes around it to make it better.
RedShocktrooper Oct 4 @ 9:52pm 
Out of curiosity, what's the thing you should meditate near? Or does "Mech-Mind" not actually grant you the ability to meditate near things?
Sentinel  [author] Oct 1 @ 6:36pm 
@BigGovernment It should be compatible already, the last ability of the mechanitor tree allows you to summon any mech.
Sentinel  [author] Sep 18 @ 5:45am 
@ElNomadaGamer Necesitas el tipo de meditación, no el mechlink. La meditación está disponible en el lado izquierdo de la pantalla de subida de nivel.
ElNomadaGamer Sep 17 @ 7:20pm 
consulta, como puedo activar las habilidades? tengo el peon con el mecaenlace y con pode psiquico pero no me deja debloquearlo
Sentinel  [author] Sep 15 @ 12:55am 
Hey, that requires autoblink, it allows the creature you select to teleport.
I despise cheeses Sep 15 @ 12:49am 
Hey, me again. Love the mod series, thank you for all you do. In the Mechanitor's Worker Mechanitor tree with the advanced worker options from the mod add-on, there's a third precept it looks like, on from assisted control. It doesn't appear in game for me? Should it or is it dependent on a mod I don't have?
Dragon Sep 7 @ 7:18pm 
Un and re-subbed, and it started working - it was totally steam's fault I guess. Thanks for responding, and also sorry for wasting your time.