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Utopia Patrol Helicopter
   
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Type: Mod
File Size
Posted
Updated
237.000 B
Jan 29 @ 7:48am
Feb 17 @ 8:25am
3 Change Notes ( view )

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Utopia Patrol Helicopter

Description
Utopia Patrol Helicopter
Brought to you by Genesis and the Utopia Modding Community

About the Mod
The Utopia Patrol Helicopter mod introduces immersive helicopter patrols and crash events for DayZ servers. With this mod, players can encounter active helicopters patrolling the map, which may crash, trigger zombie spawns, and drop loot. The mod offers extensive customisation options for server owners, allowing full control over event triggers, patrol settings, and loot distribution.

Key Features & Configuration Options:
  • Dynamic Helicopter Patrols & Crashes: Helicopters patrol the map, detect players, and crash with an engaging animation, creating an intense experience.
  • Adjustable Event Triggers: Configure the frequency and conditions for patrol and crash events, such as:
    MinPlayersForEvent
    – Minimum players required to start the event.
    MaxEventOnMap
    – Maximum active events allowed on the map.
  • Helicopter Flight & Crash Settings: Customise flight height, speed, and descent rate for each helicopter.
    FlyHight
    – Flight altitude of the helicopter.
    FlySpeed
    – Speed of the helicopter in flight.
    FallSpeed
    – Speed at which the helicopter crashes.
  • Zombie Spawns: Configure zombie types, quantities, and spawn areas around crash sites.
    MinZmb
    – Minimum number of zombies at the crash site.
    MaxZmb
    – Maximum number of zombies at the crash site.
    ZmbList
    – Customisable list of zombies to spawn at crash sites.
  • Lootable Wreckage: Define loot presets, spawn chances, and item conditions for helicopter crash sites.
    LootSpawnRadiusMin
    – Minimum radius for loot spawn.
    LootSpawnRadiusMax
    – Maximum radius for loot spawn.
  • Patrol Helicopter Detection: The helicopter can detect players within a certain radius and engage in combat.
    FindPlayerRadius
    – Radius within which the helicopter detects players.
    LostPlayerRadius
    – Radius at which the helicopter loses sight of a player.
  • Event Notifications: Customisable notifications when patrol helicopters are detected or crash.
    NotifyText
    – Customisable notification message.
  • Timed Cleanup: Set timers for wreckage and zombie cleanup after the event concludes.
    DeleteTimer
    – Time before the wreck is removed.
    DeleteTimerActivated
    – Time before wreckage despawns after activation.

Configuration Example
Here’s an example configuration for the mod:

{ "ConfigVersion": 2, "MinPlayersForEvent": 1, "MaxEventOnMap": 1, "MaxEventPatrolOnMap": 1, "MinCheckTimer": 100.0, "MaxCheckTimer": 270.0, "MinCheckTimerPatrol": 100.0, "MaxCheckTimerPatrol": 270.0, "HeliCrashPatrolList": [ { "HeliClassName": "Utopia_Apache_AH_64DFly", "HeliClassCrash": "Utopia_Apache_AH_64D_Wreck", "FlyHight": 150.0, "FlySpeed": 30.0, "RotateSpeed": 15.0, "DeleteTimer": 1500.0, "DeleteTimerActivated": 1500.0, "FindPlayerRadius": 300.0, "LostPlayerRadius": 400.0, "SearchCoolDownPassive": 5.0, "SearchCoolDownActive": 10.0, "PlayerCanHide": 1, "PatrolX": 500.0, "PatrolX1": 13000.0, "PatrolY": 500.0, "PatrolY1": 13000.0, "MinZmb": 2, "MaxZmb": 3, "ZmbList": [ "ZmbM_PatrolNormal_Autumn", "ZmbM_PatrolNormal_Flat", "ZmbM_PatrolNormal_PautRev", "ZmbM_PatrolNormal_Summer", "ZmbM_SoldierNormal", "ZmbM_usSoldier_normal_Desert", "ZmbM_usSoldier_normal_Woodland", "ZmbM_usSoldier_Heavy_Woodland", "ZmbM_usSoldier_Officer_Desert" ], "ZmbSpawnRadiusMin": 5.0, "ZmbSpawnRadiusMax": 10.0, "LootSpawnRadiusMin": 3.0, "LootSpawnRadiusMax": 5.0, "HaveWeapon": 1, "RateOfFire": 0.1, "HeliAmmo": "Bullet_308Win", "ShootInOmeBurst": 50, "MaxNumberOfBurst": 10, "BurstCoolDown": 15.0, "FireAccuracy": 2.0, "HaveRocket": 1, "OnlyCarRocket": 1, "RocketCount": 10, "RocketCoolDown": 10.0, "RocketAmmo": "HeliRocket_Ammo", "NotifyText": "Warning!|PatrolHelicopter detected near: |Utopia_Patrol_Helicopter/Datasets/images/Apache.paa", "RandomPresets": ["Preset1"] } ], "HeliCrashList": [ { "LocationName": "Ernstdorf", "LocationCords": "4621.192871 21.358717 1257.661499", "LocationCordsStart": "1441.195679 20.024658 2770.645264", "FlyHight": 150.0, "FlySpeed": 30.0, "FallSpeed": 30.0, "HeliClassName": "Utopia_Apache_AH_64D", "HeliClassCrash": "Utopia_Apache_AH_64D_Wreck", "LocationRadius": 10.0, "TriggerRadius": 50.0, "DeleteTimer": 1500.0, "DeleteTimerActivated": 1500.0, "MinZmb": 2, "MaxZmb": 3, "NotifyText": "Warning!|Possible helicopter crash in location: |Utopia_Patrol_Helicopter/Datasets/images/Apache.paa", "RandomPresets": ["Preset1"] } ], "HeliPresetList": [ { "PresetName": "Preset1", "HeliPresetCfgList": [ { "ItemName": "AmmoBox_00buck_10rnd", "SpawnChance": 15.0, "ItemQuantity": 0.0, "ItemHealth": 100.0, "HeliAttachesItemList": [] } ] } ] }




About Utopia and Genesis
Utopia is a modding community focused on creating immersive and innovative mods for DayZ. Genesis, the founder, is dedicated to pushing the boundaries of what’s possible in modding.

For support, feedback, or to join the community, visit the
official Utopia Discord[discord.gg].

Disclaimers
You are permitted to repack this mod into server packs, but please credit the creators in your mod description.

Thank you for supporting Utopia and being part of the DayZ modding community!

[discord.gg]