RimWorld

RimWorld

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GTek's Vehicles - 2021 Ford F-150
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Mod, 1.5
File Size
Posted
Updated
3.066 MB
Jan 19 @ 5:24pm
Feb 20 @ 2:16pm
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GTek's Vehicles - 2021 Ford F-150

In 2 collections by GrahammerTek
GrahammerTek's Mods
14 items
GTek's Vehicle Collection
5 items
Description
Suited for a wide variety of uses, the F-150 is a typical modern pickup truck that is also commonly used as a family car. It gets great gas mileage compared to older cars and has a very large payload capacity. Highly customizeable and able to be fitted with a large selection of weapons and armor.

See preview images for weapons and other upgrade selections. There's a lot here because I intended for this vehicle to be very versatile, and with CE that includes ammo commonality.

Crew:
- 1 Driver
- 6 Passengers* (two can fit in the truck bed)

Stats:
- 16.8 c/s movement speed*
- 780kg cargo capacity*
- 160 fuel capacity*, 15.8 fuel consumption rate

*Changes depending on added upgrades

Combat Extended Compatible?
Hell yeah it is.

Other Mod Support:
Vanilla Vehicles Expanded [Building materials, acceleration stats]

Donations:
[ko-fi.com]
67 Comments
Грязный Passerad Apr 29 @ 11:57pm 
Hello! Is it possible to find this car as junk?
My research level is limited and I can't research this car, but I so want to get it.
GrahammerTek  [author] Apr 29 @ 5:07pm 
@:D - It's a problem with most armored vehicles in CE, I've noticed that too. I want to make it to where the autonomous turrets become disabled after the vehicle takes enough damage, but there's currently a bug with VF preventing me from doing that for turrets added by upgrades.

Once that's fixed it shouldn't be nearly as exploitable.
:D Apr 29 @ 4:56pm 
Normally this is a non-issue since enemies stop shooting at decrewed vehicles, but the L-ATV has autonomous turrets so it can solo arbitrarily large raids so long as it doesn't show its butt, and has enough ammo.
:D Apr 29 @ 4:52pm 
I'm not sure if it's this mod, or just a thing with VF and CE, but most of your vehicles are unreasonably tanky.
Centipede blasters run out of ammo before they can kill an unarmored F-150. The body integrity is stuck at 41%, since incoming shots meant for intact parts are blocked by already destroyed parts. In VF a vehicle is destroyed if all its parts have 0% HP, so vehicles just tank damage forever.

It's incredibly difficult to get a vehicle killed. You'd have to intentionally get it flanked.
Mask of Humble Apr 28 @ 10:22pm 
I gotta say I love all the vehicles you are making, they are practical and useful in many different ways
:D Apr 28 @ 2:41pm 
What's the prereq for the Cargo Rack upgrade? It keeps telling me I'm missing a prereq.
Mr. Biggly Apr 22 @ 11:04pm 
Can it survive the incredible hulk?
wyattkong Apr 12 @ 8:58am 
@GrahammerTek how do you shoot and convoy?
MistrDay Apr 1 @ 9:57am 
Nevermind, after few trips with the car, he suddenly started upgrading :steamthumbsup:
MistrDay Apr 1 @ 9:06am 
@GrahammerTek Hello i really really like this mod, but after third playthrough out of nowhere when i built Ford F-150 my colonist won't upgrade it no matter what i do, even all his type of jobs are shut down except builder, yet he won't upgrade, i even waited for 3 game days, but he changes the paint with no problem. (i play with one colonist only, so i hope this is not the problem)