RimWorld

RimWorld

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The GiantRace 1.5
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Mod, 1.5
Content Descriptors: General Mature Content, Some Nudity or Sexual Content, Frequent Nudity or Sexual Content
File Size
Posted
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22.996 MB
Dec 29, 2024 @ 4:00am
Jan 5 @ 5:54am
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The GiantRace 1.5

Description
==The Giant==
The Giant Race Versions 1.5
Original mods: https://steamcommunity.com/sharedfiles/filedetails/?id=2270904535

Support for biotech content.
Support for anomaly content (further review required).

For detailed explanation, please refer to the link in the original mod.


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The Giant Race.

This species is a very large human race with an average height of 5 meters (Body Size 3.5). They are primitive, low in intelligence, and even violent, making it impossible to have an equal relationship with them. However, a giant left alone might learn how to make smaller companions.


▶ Giants require a lot of food. A mature giant considers even rocks and trees as ingredients.

▶ Their large and robust bodies reduce the damage they receive. What might be a life-threatening injury for smaller races is considered a manageable wound for them.

▶ Most giants are not interested in socializing or trading and lack the skills for these activities.

▶ Giants have never engaged in complex research. If your body is strong, there's no need to think.

▶ Their overwhelming strength allows them to push through simple tasks quickly, though not necessarily efficiently.


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Biotech.


▶ The body size of a giant baby is 0.7. For player convenience, hunger reduction has been slowed down, but nonetheless, giant babies eat a lot, a great deal indeed. Be sure to prepare enough baby food.

▶ Giant babies become children at the age of 4. They grow every four years and reach adulthood at 16.

▶ Traits of giants such as damage resistance, antibody production, mental resonance, socializing, medical, and research abilities are replaced by genetic traits. Essentially, there is no significant difference from previous giants, but deactivating bad genes can improve abilities in these areas.

※ Be aware of the characteristics of giants. Even with genetic improvements, giants are still excessively large and not delicate. Even the most skilled giants will struggle with precise and dangerous tasks, and even the most talented giant socializers will find it hard to be as adept as smaller races.


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Popular Discussions View All (1)
2
Mar 16 @ 6:00pm
If you find any issues or have inquiries, please post them here.
ahsh
41 Comments
Gilgamesh Mar 9 @ 9:30pm 
@ahsh
Posted to issues discussion.
ahsh  [author] Mar 9 @ 8:15am 
I have never used the Pawn Editor mod or the Deathclaw race mod before, so I am completely unfamiliar with them. If there is a mod conflict or a similar issue occurring, it is highly likely that an error log will appear. Could you provide the error log that appears when you attempt to open the Pawn Editor menu while having Developer Mode enabled in Rimworld and with The giant race mod activated?
Gilgamesh Mar 9 @ 4:51am 
This is one of, if not my all time, favourite race mod. I just love the art and theming, and I'm so glad to see it updated to 1.5.
One small issue, though, it seems to be incompatible with Pawn Editor. The menu refused to open with the mod installed. I also had a similar issue with a playable Deathclaw race, so I'm wondering if the issue is with Pawn Editor not playing nice with non-standard sized HAR pawns.
LonaS2 Feb 27 @ 8:21am 
너무조쿠:steamthumbsup:
[Kor]HellCrossH Feb 15 @ 12:36am 
:steamdance:
ahsh  [author] Feb 15 @ 12:05am 
원래 수정하고 싶던 것들이나 계획하셨던 것들이 있다면, 어디까지 할 수 있을지는 저 스스로도 잘 모르겠지만 공인된 추가 컨텐츠라면 저로서도 환영하고 싶네요.
그런데 기존에 준비되어 있던 것이 아니라 따로 완성하셔야 하는 거면 괜히 예정에 없던 수고를 끼치는 게 아닐까 조심스럽네요. 원작자님이 괜찮으시다면 저는 좋습니다.:steamthumbsup:
[Kor]HellCrossH Feb 14 @ 9:06pm 
혹시 제가 해드릴 수 있는것 중에 필요하신게 있다면 알려주세요. 원하시면 제작도중에 포기했던 아트들도 완성해서 보내드리겠습니다
ahsh  [author] Feb 14 @ 8:17pm 
원작자님...?
[Kor]HellCrossH Feb 14 @ 6:35pm 
와 이게되네, 앞으론 공식인걸로 :steamthumbsup:
ahsh  [author] Jan 27 @ 12:30am 
If you simply want to start with both regular humans and giants together, the quickest and easiest way would be to use RimWorld's own developer mode or a user mod like the character editor to create the desired human pawns for your gameplay.