Project Zomboid

Project Zomboid

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Melee Weapon Upgrade
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Posted
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5.073 MB
Dec 29, 2024 @ 1:24am
Mar 11 @ 5:17am
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Melee Weapon Upgrade

In 2 collections by Hx
B42
23 items
모음집
346 items
Description
You have become more proficient with weapons.
You can enhance melee weapons based on your skill level.

At levels 2, 4, 6, 8, and 10, you can upgrade your melee weapons to stages II, III, IV, V, and VI respectively.
Maintenance level 2 is required
To upgrade, you will need a hammer, 5 nails, 2 leather pieces, and the same weapon.

Easy
Axe
  • II - Lv 2 (2 Axes)
  • III - Lv 4 (3 Axes)
  • IV - Lv 6 (4 Axes)
  • V - Lv 8 (5 Axes)
  • VI - Lv 10 (6 Axes)

Hard
Axe
  • II - Lv 2 (2 Axes)
  • III - Lv 4 (4 Axes) [Axe II + Axe II]
  • IV - Lv 6 (8 Axes) [Axe III + Axe III]
  • V - Lv 8 (16 Axes) [Axe IV + Axe IV]
  • VI - Lv 10 (32 Axes) [Axe V + Axe V]


As the weapon level increases, the following stats will also increase: weight, maximum range, durability, critical hit chance, minimum damage, and maximum damage.
Weapons at stage VI are almost indestructible.



The base and other materials cannot be combined.


Use a base weapon as a material.


After that, combine the two.

A detailed image





Upgrade List

Axe
  • Firefighter Axe
  • Pickaxe
  • Hatchet
  • Ice Axe
  • Bone Club - Spiked
  • Large Bone Club - Spiked
  • Meat Cleaver
  • Hand Scythe
  • Stone-Blade Scythe
  • Entrenching Tool
  • Cudgel - Brake Disk
  • Spade Scrap Metal Weapon
  • Garden Fork Scrap Metal Weapon
  • Scrap Metal Cleaver-Axe
  • Scrap Metal Morningstar - Short
  • Large Stone Axe
  • Crude Stone Axe
  • Brake Disk Scrap Metal Weapon
  • Plank - Brake Disc
  • Cudgel - Bone-Spiked
  • Bone War Hatchet
  • Tree Branch - Bone-Spiked
  • Cudgel - Spade Head
  • Long Handle - Railspike
  • Tree Branch - Railspike
  • Baseball Bat - Railspike
  • Railspike Short Bat
  • Jawbone War Axe
  • Cudgel - Sawblade
  • Metal Baseball Bat - Sawblade
  • Long Handle - Sawblade
  • Sawblade Axe
  • Sawblade Hatchet
  • Baseball Bat - Sawblade
  • Sawblade Short Bat
  • Plank - Sawblade
  • Field Hockey Stick - Sawblade
  • Wood Axe
  • Iron Pipe - Railspike

Short Blade
  • Steak Knife
  • Large Knife
  • Hunting Knife
  • Railroad Spike Knife
  • Machete Blade Knife
  • Scrap Metal Large Knife
  • Kitchen Knife
  • Small Knife
  • Pocket Knife
  • Handguard Dagger
  • Fighting Knife
  • Sushi Knife
  • Scissors
  • Screwdriver
  • Scalpel
  • Handiknife
  • Multitool
  • Switchblade
  • Butterfly Knife

Long Blade
  • Crude Sword
  • Scrap Metal Shortsword
  • Katana
  • Machete
  • Scrap Metal Chopper
  • Sword
  • Scrap Metal Sword
  • Crude Shortsword
  • Shortsword

Short Blunt
  • Dumbbell
  • Short Bat - Can-Reinforced
  • Bone Club
  • Jawbone Club
  • Block Mace
  • Jawbone
  • Short Bat - Nail-Spiked
  • Short Bat
  • Spiked Short Bat
  • Nightstick
  • Short Bat - Rake-Head
  • Mace
  • Large Bone Club
  • Wrench
  • Pipe Wrench
  • Lead Pipe
  • Ball-peen Hammer
  • Clawhammer
  • Stone Hammer
  • Smithing Hammer
  • Club Hammer
  • Wooden Mallet
  • Badminton Racket
  • Plunger{*]Plunger - Barbed Wire
  • Tennis Racket
  • Ratchet Wrench

Blunt
  • Bucket Maul - Wood Handle
  • Stone Maul
  • Cudgel - Garden Fork Head
  • Baseball Bat - Rake-Head
  • Cudgel - Spiked
  • Barbell
  • Cudgel - Nail-Spiked
  • Baseball Bat - Can-Reinforced
  • Rake-Head Scrap Metal Weapon
  • Baseball Bat - Nail-Spiked
  • Crowbar
  • Baseball Bat - Garden Fork Head
  • Kettle Maul - Wood Handle
  • Baseball Bat - Spiked
  • Scrap Metal Morningstar
  • Scrap Metal Maul
  • Cudgel - Railspike
  • Engine Parts Maul
  • Metal Baseball Bat - Bolts
  • Baseball Bat - Sheet Metal
  • Golf Club
  • Baseball Bat
  • Kettle Maul - Metal Handle
  • Metal Baseball Bat
  • Block Maul
  • Bucket Maul - Metal Handle
  • Jawbone Morningstar
  • Field Hockey Stick - Nail-Spiked
  • Ice Hockey Stick - Barbed Wire
  • Canoe Paddle - Double-bladed
  • Ice Hockey Stick
  • Field Hockey Stick
  • Canoe Paddle
  • Spade
  • Long Mace
  • Long Spiked Club
  • Wooden Spade
  • Garden Hoe
  • Sledgehammer
  • Broom
  • Broom - Barbed-Wire
  • Lacrosse Stick
  • Snow Shovel
  • Mop
  • Gaff Hook
  • Bolt Cutters
  • Poolcue

Spear
  • Stone Spear
  • Crude Spear
  • Spear with Kitchen Knife
  • Long Spear
  • Spear with Steak Knife
  • Long Stone Spear
  • Spear
  • Spear with Large Knife
  • Spear with Hand Fork
  • Long Bone Spear
  • Spear with Small Knife
  • Bone Spear
  • Spear with Hunting Knife
  • Spear with Scrap Knife
  • Spear with Screwdriver
  • Wooden Spear
  • Glass Spear
  • Garden Fork
  • Spear with Fighting Knife
  • Long Crude Spear
  • Fire Hardened Wooden Spear
  • Plunger Spear
  • Spear with Scissors

Supported Languages
  • English
  • Korean
  • Brazilian Portugueese
  • Italiano

Translator
  • Brazilian Portugueese translation by NopOYes
  • Italiano translation by Gabbo990

Compatiable




More Traits Antique


Workshop ID: 3394923321
Mod ID: MeleeWeaponUpgrade
Mod ID: MeleeWeaponUpgrade_Hard
Mod ID: MeleeWeaponUpgrade_Core
Popular Discussions View All (2)
6
Apr 13 @ 1:12am
PINNED: Bug Report
Hx
2
Jan 19 @ 9:19am
PINNED: Translation
Hx
73 Comments
spherechromatic Apr 7 @ 4:59am 
I have only option to make a material and later I found I forget load Eay/Hard Upgrade mod nearby...LOL
Blind Beaver Apr 1 @ 9:27am 
Hey! there is one axe that its missing in the mod, the name is "axe" the code name is
"Base.Axe_Old" is the one u craft with blacksmith, I personally use more this one because its a bit better than the fire axe stats wise. I hope u can added it soon. Love ur mod im a big fan of axes!!
Timou Mar 30 @ 6:05am 
I have only option to make a material and there is no such a skill Maintenance to level it up
poopsock Mar 23 @ 2:20am 
maybe add a fourth check to check if the item has the tag (no maintenance xp) and exclude those from being used.

I totally forgot I dont even know if the materials use tags once they're converted. so i dont know if my idea would even work
poopsock Mar 23 @ 2:18am 
would using something like checking item tags work? im looking at the wiki and i think changing it so the mod has to go through 3 checks, one to make sure it matches the item type, (weapon), two to make sure it matches the class (blunt) and 3rd to check if the two handed statement is true or false. Compare it to the item youre trying to upgrade.

TBH i have no idea how to code in lua, i would write a sample for you if i could, but i dont know how to do that.
Hx  [author] Mar 23 @ 2:11am 
When using the same weapon, there was a bug in the Level 2 crafting process that allowed different types of weapons to be mixed. To fix this, I changed the recipe to use the original weapon as a material and upgrade it instead.
poopsock Mar 23 @ 2:05am 
@Hx, that seems to be the issue, Thank you, but why does it let me swap out materials like that if i cant use them anyways?
Hx  [author] Mar 23 @ 1:06am 
@poopsock
@jnb22019
Try changing it to match the image.
https://imgur.com/a/RtzpWze
poopsock Mar 22 @ 10:56pm 
Heres the steam link if you want that instead of the imgur link:

https://steamcommunity.com/sharedfiles/filedetails/?id=3450209393
poopsock Mar 22 @ 10:33pm 
@Hx sorry i didnt respond last night. heres what im seeing. https://imgur.com/a/0hvBSq8

sorry that the picture is so small, i play on a 2560x1440 monitor.