Team Fortress 2

Team Fortress 2

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[VScript] Future Cop Precinct Assault
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79.413 MB
Dec 23, 2024 @ 10:42pm
Mar 22 @ 7:34am
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[VScript] Future Cop Precinct Assault

Description
Welcome to Precinct Assault!

This Map is a re-creation of the classic "Precinct Assault" game mode from Future Cop: LAPD, originally released in 1998 for the PS1, bringing a never seen MOBA-style gameplay to TF2 as both teams battle it out, strategically sending their purchased tanks to the enemy base in order to win.

This is my very first project, both in regards to Mapping and also Vscript and am really happy to see how far it has gotten in the last 21 months since i've started this, fueled by my childhood memories and nostalgia.

I hope this map brings the same joy for you as Future Cop: LAPD did for me on the PS 1, now reimagined within of TF2.

CREDITS:

Eno - Alpha Tester
Alex Turtle - Map Optimiser
Star in a Pond - Lighting Advisor
Elizabeth - Capture Area Holograms Assets
Frontline - Assets
Brae - Holographic honeycomb textures
electronicfox - RCat (Drone) Assets


Tumby - Special Thanks for creating the amazing Vaccinator Shield models for both the Tank and specifically for this Map the Turret and Drone Models
11 Comments
Kamuixmod  [author] Mar 19 @ 8:01am 
Possible certainly and an idea i've definitely been considering as well but not something i would implement anytime soon.
Spicy Rabbit Mar 17 @ 12:02pm 
would be possible to implement a Sky captain as a unit?
^15 Rishi_LockeD Feb 16 @ 4:25pm 
there is a problem with the FPS when one of the blue team's outposts is captured
Kamuixmod  [author] Feb 6 @ 10:02pm 
New Improvements and additions have been added
Suportik Jan 4 @ 7:12pm 
Make more of this, don't try to go too hard on advanced stuff simplicity usually keeps players in, also i would probably stick to the default all tf2 classes :)
Suportik Jan 4 @ 7:02pm 
This is amazing i love it.
Kamuixmod  [author] Jan 2 @ 12:58pm 
There is a Chance that Skycaptain might make his Debut on this map
Lazy_black Dec 30, 2024 @ 12:40pm 
very interesting i did not see this coming as a new way of using vscript
Heizmeister Dec 29, 2024 @ 11:39am 
Now where's Skycaptain? Jk, really well made for a first project!
mrswormsweat Dec 28, 2024 @ 11:57pm 
There appears to be missed optimization under the middle large platform in the map as there are transparent gate textures on the floor near it. Those textures will not let the brushes seal the map. There isn't a nodraw brush under the middle platform so the stuff behind the middle platform renders even though you can't see the other side of it. Also, the server considers this to be the cp gamemode in the server tags when this map is loaded.