Arma 3
74 ratings
Spearhead 1944: The Lock [SP]
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer
Scenario Type: Infantry
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
5.752 MB
Dec 17, 2024 @ 1:50pm
Jan 11 @ 7:32am
4 Change Notes ( view )
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Spearhead 1944: The Lock [SP]

Description
June 6, 1944. American paratroopers from the 101st Airborne are tasked with capturing the Lock at La Barquette before the enemy is able to flood the area and hamper the invasion.

FEATURES
  • A single player scenario designed to showcase the content of the Spearhead 1944 CDLC and the official Spearhead Extended (SPEX) addon!
  • Historically-authentic infantry action on the excellent flooded terrain of Carentan with different ways to approach the objectives!
  • Hand-placed props and set pieces you can only experience in this scenario for maximum immersion - pick through the aftermath of the infamously chaotic parachute drop!
  • Indirect Fire Support allows you to even the odd with access to limited artillery strikes!
  • Access to a Patrol 4x4 recon vehicle armed with .30 and .50 cal MGs - if you can get her running again!
  • A voiced scenario, created using AI voice generation with (mostly) believable results!
  • Dynamic Simulation and Show/Hide used for optimized CPU-friendly performance!

AUTHOR'S NOTES
  • After working for the past couple of years to help bring Spearhead 1944 to life, this is my first unofficial Workshop release, and my first scenario in quite a while.
  • INTENDED FOR SINGLEPLAYER ONLY, NOT INTENDED FOR COOP OR PUBLIC SERVER
  • As this scenario involves friendly AI moving to support your assault, players are strongly advised to take their time, not rush ahead, allow time for the AI to catch up.
  • All screenshots displayed above (except the thumbnail overview image) were captured from LIVE GAMEPLAY and were not staged
  • Elements in this scenario are inspired and informed by historical sources, including books, film/documentary, internet articles, however, in the interest of gameplay and balance, some liberties have been taken.
  • This is a work of fiction, any resemblance to real people, units, or events is purely coincidental. Some elements in this scenario are entirely fabricated and are intended purely for entertainment purposes.
  • This mission is not affiliated with Heavy Ordnance Works, it is being released unofficially.
  • This is a beta release, some bugs may exist. Also, it's Arma, so there are bound to be things that will affect your playthrough. Reloading the mission can solve some issues. Please let me know if you run into any game-breaking bugs.
  • NOT RESPONSIBLE for any game-breaking bugs or issues playing with any addons in addition to the required ones listed here and I can't be held responsible if things don't work because of another modder's addon.
  • Due to personal and professional obligations, I am not actively maintaining these scenarios - they are being shared as-is from my collection of scenarios created for personal enjoyment - so please don't expect any immediate responses or fixes.
  • I'm interested to hear about your playthrough! If you enjoyed playing, please leave a comment, give a thumbs-up, or add it to your faves!

KNOWN ISSUES
  • The Carentan map may sometimes experience an issue with the map being very dark. You should be able to see in this mission when it starts. If your map is too dark to see anything, try clearing your data cache within AppData/Local/Arma 3.
  • When being revived, some players have reported not rejoining their group or are no longer the group leader. Working to investigate further and resolve. For now, recommend you simply revert.

CREDITS
  • Prababicka and Jaki for testing and feedback
  • Dunklik for demonstrating use of AI for voice over
  • Heavy Ordnance Works team, especially those involved with @SPEX
  • Shout out to the Spearhead 1944 Discord and the players
  • BI forums and BI wiki as always
18 Comments
HeadUp  [author] May 19 @ 11:13am 
Thanks for playing and for leaving such kind words! I would say it's more authenticity than accuracy, as the historical accounts paint a very different chronological picture than what we can expect players to follow or the engine to pull off. It is something to learn about all the acts of courage and sacrifice that occurred in so small a geographic area as Carentan, Utah, Omaha, Mortain, etc.
FUBAR May 17 @ 8:49pm 
Played this twice a couple weeks apart. Really enjoyed it. I appreciate the research you do before designing your WW2 missions and their historical accuracy.
FinnBlitz Apr 23 @ 1:04am 
Just great, there was always possible to flank and hit from rear to them!
MM Apr 4 @ 9:06am 
consider making a campaign man, this was awesome..
mason77 Feb 15 @ 6:16am 
Very well designed mission that does not try to create a challenge by inflating enemy numbers. Great map too, really enjoyed the feel of this mission.
Red Cell Feb 2 @ 1:48pm 
Excellent Mission !!!
Realtopnosh Jan 10 @ 4:19am 
Really had fun. Not overblown with an unrealistic amount of enemies and good premise. Great work mate.
Komodo Dec 28, 2024 @ 5:32pm 
epic mission HU, 10/10
HeadUp  [author] Dec 26, 2024 @ 11:03am 
@MONOPHASER
It should complete pretty reliably. Did you report back to Eagle 6 at the Lock at the end? If you didn’t get this task, the defense phase may not yet have finished. Try reverting or restarting if needed, and ensure you aren’t running any additional addons which may cause conflicts.
MONOPHASER Dec 25, 2024 @ 2:58pm 
Great mission! Thank! But didnt end. Did we miss some enemys?