Dwarf Fortress

Dwarf Fortress

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Forthammer Fantasy Guns
   
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38.364 KB
Dec 15, 2024 @ 8:56am
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Forthammer Fantasy Guns

Description
Adds the guns and ammo from my mod Forthammer Fantasy as a standalone mod.

DFhack is not required, but the grenade launcher and fire rate adjustments will not function without it. If using DFhack, place the file "onWorldLoadForthammerGuns.init" in the folder ../Dwarf Fortress/dfhack-config/init.
20 Comments
Scrangican Feb 26 @ 4:31pm 
mk
7isAnOddNumber  [author] Feb 26 @ 12:19pm 
Correct. Don't do that.
Scrangican Feb 26 @ 5:13am 
When i put onWorldLoadForthammerGuns.init in the init folder, the game will crash on loading into arena mode.
SuperNiceGuy Feb 22 @ 8:27pm 
Works well in Adventure mode!
7isAnOddNumber  [author] Feb 19 @ 2:15am 
Sure, go ahead. Use the gunpowder mechanics too. Use the sprites even. This whole mod is just a sub mod of my Forthammer Fantasy mod, idrc what you do with it as long as it’s credited.
Ava Feb 18 @ 12:52pm 
Updating my armory mod. Do I have your permission to use the guns and ammo in there? Will be credited to you, of course.
Mechanos Feb 14 @ 5:48pm 
+1 @gunner :urist::cyberdeck:
7isAnOddNumber  [author] Feb 5 @ 8:20am 
I believe so, yes.
Simply Cerberus Feb 4 @ 7:41pm 
Do the bullets/grenades/cannonballs need to be in a quiver or backpack?
gunner Feb 2 @ 5:56pm 
id be more than willing to draw the sprites you need if you figure out the layered system