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The Dead Man's Switch - MobileDragoon
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Mod, 1.5
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5.715 MB
3 dez. 2024 às 4:03
3 de abr. às 13:42
10 notas de alterações ( ver )
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The Dead Man's Switch - MobileDragoon

Em 2 coleções por AOBA
Exosuit Framework mod
9 itens
Universe of the Dead Man's Switch
6 itens
Descrição


The Dragoons
No one can face the Dragoon at close range without being shocked by its huge size and ferocious weapons, especially here, in a remote world where the surface road conditions are so poor that it is insulated from vehicles.

Technology intermediaries from the Colonial Fleet were proud to tell us in detail about this heavy-duty exoskeleton technology, which is slightly different from power armor technology, and the hardships they went through to unify the specifications with other fleets along the way. There can also be a certain degree of compatibility between these equipment that have blossomed in various worlds.

This heavy-duty exoskeleton may not be as flexible as power armor, but counting the size and number of gun barrels, you are sure that it must have good firepower.

You buy the disc without hesitation because you know you won't be his only potential buyer. And it’s not hard for you to realize, who wouldn’t be tempted?

Info
sorry for the long waits, but the dragoons have come to.

this mod added mobile dragoon, a type of exosuit frame with 6 customizable module slots and 25 modules available and ready to gear up your armored giants.
there are totally 5 different dragoon cores added, and each of them will be suitable for every stage of colony development.

by the way CE is supported.



Known incompatible
- Simple sidearm: if you let a pawn with sidearm pilot a dragoon will intergated weapon, the sidearm will gone missing.

- Humanoid Alien Race: if a race using apparel restriction it will cause apparel missing.
(Solved in update 12/5, content side.)



If you find any problems or have any ideas while playing, you can give feedback to the Discord group
[discord.gg]
[www.paypal.com]
[ko-fi.com]
Discussões Populares Ver todos (12)
2
Há 12 horas
How do I send dragoons out with the caravan?
YayForNades
4
3
Há 18 horas
Request for DMS weapon compatibility
InsideOutFace
5
20 de abr. às 0:30
How do i reload the shoulder mounted weapons CE?
meiscool1212
322 comentários
ikit_claw yes-yes 6 de mai. às 17:16 
how do i keep my pawn in the suit without them being drafted. i just kinda want to have like a combat only pawn that walks around the base prepared for raids at any moment but they always just go put the suit back up in the gantry
Ñupo 6 de mai. às 4:19 
I love this mod. I would like to make a request though, can we get a main handed sword module to use a sword and shield? the only sword module in the mod is two handed :c
SmileyVirus 6 de mai. às 2:27 
my pawns armour appears over the mech suit. Is there a fix for this?
nataschumacker 5 de mai. às 20:04 
how do i change the colors of the mech parts?
S U P E R H Y P E 4 de mai. às 6:19 
I don't know if you handle the CE side of this mod, but can you make it so the Swarm Rocket launchers can use more than just HE rockets? Thermobarics would be fun.
Same for the shoulder mounted MGs, they only use FMJ, would be nice if they could use the other ammo types as well.

Love the mod and all your work, btw. Been playing with a lot of it for weeks and as longs as I play a sci-fi mod set I won't take them out again, haha
MobileSuitCleb 3 de mai. às 11:26 
Second what @ogroblin says, would be nice to have a standalone version
ogroblin 3 de mai. às 7:49 
This mod is just so cool, and I like it. But I don't want to use DMS mods. It would be good if you could make a standalone version of this mod that separates it from DMS, just like your AMP mod.
WIND76 2 de mai. às 1:25 
怎么改色啊
无法预知的未来 27 de abr. às 20:10 
这个mod敌人会用吗,会的话能屏蔽吗
Exia-TTXA 27 de abr. às 0:12 
希望可以和SOS2兼容一下,小人的太空服必须脱下,有时候不能打很多太空战QwQ