Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I have a list of mods that all rely on LDS, but I can feel their performance impact on multi-year colonies:
- Primitive Storage
- Little Storage 2
- JDS Simple Storage
and most importantly
- Integrated Deep Storage (patches a lot of storage mods to restrict their storage categories and capacity, fully configurable as well)
That available here?
Those mods have better alternatives in existing ASF storage mods. I'm sticking to porting more unique storage items.
I already published one a couple of months ago lol.
You'd just need to change the value for stacksize in the item's thingdef. Takes little time.
Converted all textures to .dds format (I've heard this means you must reload the game once if you are seeing weird boxes upon a save load.)
Removed the conflicting code
Added support to display the items stored for the food basket since it makes sense. Suggested by @Henrikki