Victoria 3

Victoria 3

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Manaflow: Ankaris Arrival [English | 汉化 | 한국어]
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1.104 GB
24 nov 2024 om 21:26
2 mei om 8:40
40 wijzigingsnotities (weergeven)

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Manaflow: Ankaris Arrival [English | 汉化 | 한국어]

In 1 verzameling van Bahmut
Manaflow: Ankaris Arrival - Recommendations
9 items
Omschrijving
In 1814, a series of Magic Gates to the planet Ankaris appeared across Earth, forever altering the course of history.

Are you enjoying Manaflow: Ankaris Arrival? Then consider to upvote it. Thank you!


Information


Languages
This mod is currently available in the following languages:
If you are playing in another language it will still work but it will use English for the new content.

Links
[discord.gg]
[github.com]
[github.com]
[ko-fi.com]

Story
In 1814, a series of Magic Gates to the planet Ankaris appeared across Earth, forever altering the course of history.

Ankaris, a mystical world inhabited by Dwarves, Elves, and other fantastical races, brought both wonder and conflict. Some arrivals unleashed chaos, such as the Orkish hordes that swept through Central America or the Arcturian Dominion, whose conquest reshaped parts of Africa.

Others sought cooperation, like the Dwarves of Min Raetia, who settled in the Alps and formed a unique Personal Union with Bavaria, blending their ancient traditions with Earthly governance.

Compatibility
Most other flavor and minor mods should also be compatible with Manaflow.
Also mods that use the Community Mod Framework should generally work.
If you find any compatibility issues with a major mod, please report them so they can be fixed.

Content
This mod is currently in early access and not finished.
The following content is currently fully implemented.

4 new Countries, 5 Magic Gates and new Races
  • Arcturian Dominion (Elven, Africa)
  • Orkish Supremacy (Orkish, Central America)
  • Min Raetia (Dwarven, Europe)
  • New Samadore (Gnomish, South East Asia)
  • Great Qing (Prevented Invasion)

New Buildings, Technologies and Goods
  • Mana Crystals
  • Magic Farming
  • Golems
  • Ritual Magic
  • Race specific Technologies and Buildings
  • and much more...

New Journal Entries
  • Dwarven Claims in the Alps
  • Arcturian Dominion converting the Lunda nations in Africa
  • Investigating the Gates
  • Learning Magic (for vanilla countries)
  • Vampire Emergence (for vanilla countries)

2 new Pop Types and a new Interest Group
  • Arcane Touched Interest Group
  • Mages (Learned Arcane Touched)
  • Druids (Instinctive Arcane Touched)

Dynamic System of Mana Density in States
  • New Map mode to show Mana Density
  • Includes Magical Phenomena
  • Monster Attacks
  • Manastorms
  • and more...

More Combat Units
  • Powerful combat units that improve on existing ones
  • Units that bridge technology gaps in the base game units like a magical equivalent to Siege Artillery that require Mana Cores instead of Radios

Separate System for Researching Magic
  • Magic Innovation is separate from normal Innovation
  • A Magic Researcher leads your country's efforts
  • New UI for Magic Research
  • Arcane Domains that can be chosen after researching specific technologies

Planed Content
General
  • Many more Journal Entries and Events
  • Expeditions into the Gate
  • Colonization of the Planet Ankaris
  • More Magic Technologies that reach into the late game
  • More magic Buildings and Goods
  • More ways for the player to interact with magic
  • More influence of magic on international relations

More Races
  • Variations of existing Races
  • Halfling
  • Goblins
  • Mole based Races
  • Dragon/Serpent based Races

Credits
  • Thank you to Realms of Exether for giving permission to use their races and other art in Manaflow.
  • Thank you to Dotti Locari for giving permission to use their images and also creating original art for Manaflow.
  • Thank you to Lord R from Morgenröte for creating characters for Manaflow.
  • Thank you to 伊恩 for his work on the Chinese translation.
  • Thank you to 시아츠 and PatronPasta for their work on the Korean translation.
Populaire discussies Alles weergeven (1)
10
21 apr om 16:26
BELANGRIJK: Bug Reporting
Bahmut
80 opmerkingen
Voryn Dagoth Ur 30 apr om 18:18 
any tips on how to make money as damned orcs?
inyong010 26 apr om 9:38 
it's really awesome thanks for good contents
[1stAL]Dimitrius 23 apr om 5:04 
Ik this is just an old Comment xD
Bahmut  [auteur] 21 apr om 16:25 
@[1stAL]Dimitrius as we discussed this was a base game issue and not an issue with the mod.
[1stAL]Dimitrius 19 apr om 10:36 
Could it be that there is an problem with the Dwarven Companies? BC it seems that it crashes bc of it in my game. can send you the Log Line
[1stAL]Dimitrius 18 apr om 15:47 
Ah would be nice
Bahmut  [auteur] 18 apr om 15:25 
@[1stAL]Dimitrius no it isn't do you mean in the list of magic countries? in that list your own country is not listed. Hmm I could change that to make it clearer
[1stAL]Dimitrius 18 apr om 15:21 
I have an researcher but i am not an "Magic Country" is Arcane Knowledge a pure Chance thing?
Bahmut  [auteur] 18 apr om 14:07 
@[1stAL]Dimitrius you hire a magic researcher and then you get a journal. you should get a warning if you haven't hired one yet
[1stAL]Dimitrius 18 apr om 14:03 
How do i become an Magic Country btw?