Gothic II: Gold Classic

Gothic II: Gold Classic

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Generous Magic
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178.648 MB
Nov 22, 2024 @ 2:58pm
May 23 @ 1:40pm
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Generous Magic

Description


This mod is a collective effort of the Gothic Modding Community.
It intends to make a mage in Gothic II: Night of the Raven a lot more forgiving and conventionally fun, making it possible for a first time player to beat the game without much struggle, and just making mage feel properly powerful in general.


Notable changes:

• - Staffs of Regen, Efficiency, Mana, and Summon.
• - Tweaked enemy resistances to magic to be less tanky, and some enemies have double damage weakness to certain spells.
• - Mana learning cost now increases every 60 instead of 30.
• - Ability to obtain Water Robes by learning Magic Circles from Saturas.
• - All runes runes cost no more than 10 LP to learn.
• - Bonus Independent Training.
• - Traders sell more mana potions and certain scrolls with adjusted prices.
• - Scrolls on the way from Xardas’s Tower right until Test of Fire cave to aid soon-to-be magicians.
• - Army of Darkness (reworked), Wave of Ice and Large Fire Storm are now Circle 4.
• - Water and Ice + Electric spells result in double damage.
• - Rune Exchange mechanic - unneeded runes can be solt at Gorax or Cronos for small amount of LP.
• - Constantino now gives you a Permanent Mana Potion every 50 Dark Mushrooms you bring him.
• - Alchemy is much more viable.
•• - Instead of Meadow Knotweed, Essence requires Forest Berries and Extract requires Blue Elders.
•• - Perma Mana and Health potions do not require learning regular potions first.


Full Changelog: https://gothic.wiki/w/User:Garok/scratchpad

Credits:
GaroK - ideas, minor coding
Auronen, Masty, D36 – Coding, advice
Zirael137 - 3D Art
Gothic Modding Community Discord – Technical help
ItsJackel - Streaming-Playtesting

Translation:
Russian - D36
German - Saradoc
Czech - Auronen
Italian - M4djoker
French - HanzerOnori
Romanian - Dragos
Polish - GaroK
Popular Discussions View All (8)
5
Apr 23 @ 1:06pm
Bows Have Been Fixed.
[AK] GaroK
15
Dec 14, 2024 @ 1:50pm
Doesn't work (FIXED)
Mitus
7
Apr 14 @ 12:29am
Bows cant hit
Czuczo#VIXA™
51 Comments
[AK] GaroK  [author] May 15 @ 8:45am 
Już wyłapaliśmy tego buga i spróbuję dzisiaj zrobić update.
FlasHDarKPrimE May 15 @ 8:39am 
Siemka a ten zabieg z tym że kula lodu i fala lodu nie zamraża to tak specjalnie ? bo mi nie działa ale jak odpaliłem w innej wersji nie Polskiej to działało
NUTATCO May 13 @ 6:13am 
"•• - Instead of Meadow Knotweed, Essence requires Forest Berries and Extract requires Blue Elders." now that's one of those changes that confused me - why it wasn't in the base game?
Like - why waste not that common plan for cheap or average potion...

already played a mage, but might start again just for some of these nice QoL changes
D36  [author] May 1 @ 12:29am 
@Pepito
No, because it will conflict with other mods if made as non-standalone.
Köttbullar Apr 30 @ 6:19pm 
Is there any way to make it not standalone ? I'd really like to use it alongside Remaster edition. Thank you for your work, that's a given.
[AK] GaroK  [author] Apr 30 @ 12:31pm 
The bonuses do not count towards your learning cost.
Aluvian Darkstar Apr 30 @ 3:49am 
is this mod still a hoarding fest, when using stat boosting items it counts towards increasing LP cost?
[AK] GaroK  [author] Apr 20 @ 3:06am 
Niestety w Gothicu się tak nie da, ale ogrywam sam i zamierzam porobić save'y w kluczowych momentach.
Bell Cranel Apr 19 @ 7:06am 
Nie da sie zrobić zeby działał mod na save która ogrywam? bo save nie ma jak odpalam ten modzik
[AK] GaroK  [author] Apr 4 @ 11:06am 
@marco.roc
No.