Hearts of Iron IV

Hearts of Iron IV

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File Size
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Updated
2.410 MB
Nov 18, 2024 @ 8:17am
Feb 21 @ 4:54am
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Description
Updated 1/12 2025
TME: Beta 1.1.1
Compatible with version 1.15.*
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Main content :
1. Nuke rule set
A nuclear explosion kills manpower and destroys the military of an entire province.
Nukes produce radiation that affects manpower, industry, resources and supplies.
Thermonuclear bombs produce twice as much radiation as nuclear bombs.
Radiation continues to kill the population
2. Add some equipment and weapons
Uniforms, light and heavy machine guns, etc.
3. Expanded company and support companies.
Command, Recon Battalion, Field Cooking Company, etc.
4. New resolutions
5. datamining and war declaration mechanisms have been filled in. (2025/2/21)
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Update: Beta 1.1.1
Improved gear (moved some of the producible gear to designers)
1 . New equipment designer for Metr Guild Solit (have got his authorization), partially modified it, extended the tank equipment column me.
2 . Added tank painting
3 . Added infantry exclusive tactical formation bonuses and the ability to equip your soldiers with bikes or motorcycles
4 . Adds 4 motorized companies and 1 infantry company

I'm sending out the nuke content separately for compatibility with larger mods:
https://steamcommunity.com/sharedfiles/filedetails/?id=3400327966
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Updated:

Fixed recurring radiation issue
Added icons representing high and low radiation levels

Countries exposed to radiation in peace declare war on the emitting country (next update)
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Update: Beta 1.1.0

1. Thermonuclear bomb explosions will affect provinces bordering them
Description: all neighboring provinces will have (3-6 random numbers) radiation levels after the explosion (enemy or not, peaceful or not). If neighboring states already have radiation, remaining value < set value = the latter, the reverse is the former. (Applies only with thermonuclear raids!!!! Only applies with thermonuclear raids!!!! Only applies with thermonuclear raids!!!! The affected provinces will be affected by the radiation to reduce the population, but nothing else) so please stay away from your borderline!
2. Adjustment of nuclear explosion values
3. Resolution data updated (operating countries have not been updated yet)

Translated with DeepL.com (free version)
11 Comments
卡尔弗兰茨 Apr 28 @ 5:36am 
求更新
天哪,那是接近的 Jan 23 @ 11:05am 
要不要加个高血量低花费低攻击的民兵营
Yangzi  [author] Jan 11 @ 9:45am 
@VideoGame 已经在做了 机械化通信连 摩托连和装甲掷弹连 步兵增加了师信号分遣连
VideoGame Jan 9 @ 9:55pm 
为啥只有炊事班可以摩托化?能追加新增兵种摩托化,甚至机械化装甲化吗?
迭代为了速度就要放弃掉,好鸡肋啊。只能在初期用一用
Yangzi  [author] Jan 7 @ 7:11am 
@ORC小猪仔 会有的
Yangzi  [author] Jan 7 @ 7:10am 
Ruizu Jan 7 @ 6:59am 
老哥老哥 作战实验室可不可以弄个单独的版本,现在会和科技树MOD冲突。
ORC小猪仔 Jan 6 @ 9:09am 
ai不会编制步兵装备吗 这样玩家的步兵师直接无敌了啊
Yangzi  [author] Jan 4 @ 8:18am 
@天哪,那是接近的
为了平衡组织度
天哪,那是接近的 Jan 4 @ 8:04am 
为啥军官团会扣组织度啊(