Space Engineers

Space Engineers

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Factorum Corvette
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1.561 MB
Oct 16, 2024 @ 3:56am
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Factorum Corvette

Description

This ship uses scripts! (Whiplash141's Airlock Script)


This is my take on what a Factorum Corvette would look like. I absolutely love the Factorum aesthetic and decided to go for my own ship basing it off the existing ones.
The corvette features 2 Prototech Gyroscopes and 4 Prototech Batteries, and also has AI Modules (albeit, disabled by default).
Unlike the Warship, this ship has mostly light armor with some heavy armor panels for decoration. The interior is also fully built, it has a Bridge, Medical Bay, Engineering sections and Crew Quarters.





Stats:
  • 6,386 PCU
  • 1,036 blocks

Systems:
  • 32 thrusters
  • 1 gravity generator
  • 1 AI Flight Module
  • 1 AI Offensive Module
  • 1 AI Basic Module
  • 1 AI Defensive Module
  • 2 Artillery Turrets
  • 2 Assault Cannon Turrets
  • 1 Gatling Turret
  • 1 Jump Drive
  • 7 Small Cargo Containers
  • 1 Large Cargo Container



I want to thank the following people and communities:

For showcasing my builds. You guys keep me motivated and provide great feedback. Makes me want to keep working on new ships!

  • The LunarKolony discord server for feedback and motivation.
  • The WCO discord server for feedback and motivation.
  • The SE official Discord for being so positive!
  • The r/spaceengineers subreddit for all the kind words and positivity.
  • Whiplash141 for their incredible scripts, seriously dude, damn.
  • And of course, YOU! For checking out my builds! I read every comment!
19 Comments
Ace Dec 3, 2024 @ 12:31pm 
I need more factorum blueprints like this.
nycos84 Nov 22, 2024 @ 10:06am 
Replace the conveyer tube by a T conveyer under the door to the medical room
BookBurner Nov 19, 2024 @ 3:08am 
Hello, would you be ok with me including this ship in my Factorum NPC pack for the NPC Provider mod? Your ship would be linked in the pack description.

https://steamcommunity.com/sharedfiles/filedetails/?id=3355235773
Shiro___  [author] Nov 14, 2024 @ 9:09am 
@Sergeant Kelly
Thank you for the earlier comment! And sure, as long as you give me credit go ahead :)
@Denegar
Thank you!! I'll maybe make some more factorum designs
Sergeant Kelly Nov 14, 2024 @ 8:17am 
@Shiro___ Could I include this ship in an NPC ship mod I'm making? I'd like to add it to the game as a random encounter that could ambush players/cargo ships! With full credits given, of course!
Denagar Nov 8, 2024 @ 2:20pm 
next up factorum carrier!!! :p jk props to builds thoses ships can take a beating for sure ( tested in survival against torpedoe destroyer ) keeps on ticking after taking a few to the face im sure theres plenty more to come :D
Sergeant Kelly Oct 24, 2024 @ 1:46pm 
Wow, great work! You really nailed the aesthetic!
Æ Oct 22, 2024 @ 3:37pm 
That's a fantastic ship! But I think I found a small problem with the conveyoring: the turrets aren't piped to the small cargo containers in the medbay and the common room.
Stratus Oct 19, 2024 @ 5:56pm 
Magnificent!
McTec Ind. Oct 19, 2024 @ 5:33am 
It really does look the part. At first I was wondering if KSH was releasing another one of their ships for people to play with. Well done I must say.^^