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Exception ticking Will (at (58, 0, 63)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref B73FBC5F] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch5 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.TickManagerUpdate_Patch0 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch3 (Verse.Game)
Verse.Root_Play:Update ()
If I ever re-do this mod (like when 1.6 drops, for example) then changing how the backpacks taint and making enemies use more of them might be a good change to make (provided they're balanced around that)
Do you actually see any missing textures in-game? That looks like a mostly harmless error related to an effect that the ripper rack used before I updated stuff
I'm assuming you had a miner pack before the update?