RimWorld

RimWorld

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[SYR] Trait Value (Continued)
   
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
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389.487 KB
Sep 30, 2024 @ 2:21pm
Aug 15 @ 12:07pm
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[SYR] Trait Value (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
960 items
Description

Update of Syrchaliss mod https://steamcommunity.com/sharedfiles/filedetails/?id=2451324814

- Added trait-values for Biotech and Anomaly traits
- Added option to not show warning about traits missing color info



[discord.gg]
[github.com]


Colors traits based on their value




Gives traits a numerical value that represents roughly how beneficial they are. The traits are then colored based on this value. Then, other mod makers may use this value to manipulate the traits based on it.





Settings allow you to change the value for any trait, even from mods that don't have this framework implemented. Use this to adjust values to your playstyle (say you think Teetotaler is horrible, give it a fat -30!).
There is also a setting to disable colors. For now, it requires a restart to apply properly.

Modder documentation: https://github.com/Syrchalis/TraitValue/wiki

Load order
Load before ANY trait mod.


Mods implementing the framework
  • Individuality

  • Antinium (Continued)
  • Black Widows (Continued)
  • Borg Race (Continued)
  • Cactaceae (Continued)
  • Call of Cthulhu - Cults (Continued)
  • Desynchronized: Tales and News (Continued)
  • EM Tattoos and Piercings (Continued)
  • Fallout Races: The Robots Pack (Continued)
  • Fallout Traits (Continued)
  • Humanoid Project (Continued)
  • Just Better Pawn Generation (Continued)
  • Lord of the Rims - Wizardry (Continued)
  • Rebound (Continued)
  • Recon And Discovery (Continued)
  • Red Alert 2 (Continued)
  • Rim of Madness - Werewolves (Continued)
  • Scarification (Continued)
  • Star Trek: Federation (Continued)
  • Star Wars - Astromech Droids (Continued)
  • Star Wars - Protocol Droids (Continued)
  • Star Wars - Support Droids (Continued)
  • Star Wars - The Force (Continued)
  • Supreme Melee (Continued)
  • Tag Trait (Continued)
  • Traits Excel (Continued)
  • Warframe (Continued)
  • Westerado (Continued)
  • [O21] Rimhammer 40K (Continued)
  • [PS] Reconditioning Pod (Continued)
  • [RF] Rational Romance (Continued)
  • [RF] Rumor Has It.... (Continued)
  • [XND] Adrenaline! (Continued)

Mods using the framework
  • This mod (for colors)





Savegames:
  • Adding: Safe
  • Removing: Safe

Incompatibilities:
  • None





Collection of my mods for RimWorld


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: trait colors
46 Comments
DxGGG | Megalomancer Aug 18 @ 1:56pm 
thanks for all your work keeping mods updated, Mlie, you're a pillar of the community!
Schadenfreude Aug 15 @ 4:24pm 
Thank you, @Mlie
Mlie  [author] Aug 15 @ 12:08pm 
@Schadenfreude Fixed now
Schadenfreude Aug 14 @ 2:30pm 
@Mlie
I see, so it's the "packagedId"?

In that case the IDs are:

Mlie.BadCanBeGood
Side1iner.TraitsPlus
VanillaExpanded.VanillaTraitsExpanded
Mlie  [author] Aug 14 @ 9:23am 
@Schadenfreude All mods have it, for example this mods seen here is Mlie.SYRTraitValue

https://github.com/emipa606/SYRTraitValue/blob/main/About/About.xml
Schadenfreude Aug 14 @ 8:11am 
@Mlie
I opened Trait Plus' About Folder, opened the About File, but I don't see any number identifying their ID, there was a file called Published Field that also just shows the Steam ID.

Not sure how to identify the mod ID.
Mlie  [author] Aug 14 @ 6:47am 
@Schadenfreude Modids can be found in the about-file. The numbers is the steam id
Schadenfreude Aug 14 @ 6:44am 
@Mlie
I'm confused, I thought those are the IDs? I added them.
Isn't that the last number that identifies the mod's folder you were asking for?

https://steamcommunity.com/sharedfiles/filedetails/?id=2889440091
https://steamcommunity.com/sharedfiles/filedetails/?id=2564461841
https://steamcommunity.com/sharedfiles/filedetails/?id=2296404655
Mlie  [author] Aug 14 @ 6:20am 
@Schadenfreude Again, please post the mod-ids of these mods, or at least link to them
Schadenfreude Aug 14 @ 6:03am 
@Mlie
For the sake of brevity, the highest mod affecting traits on my list is "Bad can be good":
2889440091

This one is so far up, it probably would suffice to work with most mods, if someone runs it.

The next highest on the list is Traits Plus:
2564461841

But something that I imagine would concern most people is Vanilla "Traits Expanded":
2296404655