RimWorld

RimWorld

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[SYR] Trait Value
   
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Mod, 1.2, 1.3, 1.4
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201.509 KB
Apr 9, 2021 @ 4:21am
Oct 21, 2022 @ 2:29pm
8 Change Notes ( view )

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[SYR] Trait Value

In 1 collection by Syrchalis
[SYR] Syrchalis' Mods
24 items
Description
Colors traits based on their value




Gives traits a numerical value that represents roughly how beneficial they are. The traits are then colored based on this value. Then, other mod makers may use this value to manipulate the traits based on it.





Settings allow you to change the value for any trait, even from mods that don't have this framework implemented. Use this to adjust values to your playstyle (say you think Teetotaler is horrible, give it a fat -30!).
There is also a setting to disable colors. For now, it requires a restart to apply properly.

Modder documentation: https://github.com/Syrchalis/TraitValue/wiki

Load order
Load before ANY trait mod.


Mods implementing the framework
  • Individuality

  • Antinium (Continued)
  • Black Widows (Continued)
  • Borg Race (Continued)
  • Cactaceae (Continued)
  • Call of Cthulhu - Cults (Continued)
  • Desynchronized: Tales and News (Continued)
  • EM Tattoos and Piercings (Continued)
  • Fallout Races: The Robots Pack (Continued)
  • Fallout Traits (Continued)
  • Humanoid Project (Continued)
  • Just Better Pawn Generation (Continued)
  • Lord of the Rims - Wizardry (Continued)
  • Rebound (Continued)
  • Recon And Discovery (Continued)
  • Red Alert 2 (Continued)
  • Rim of Madness - Werewolves (Continued)
  • Scarification (Continued)
  • Star Trek: Federation (Continued)
  • Star Wars - Astromech Droids (Continued)
  • Star Wars - Protocol Droids (Continued)
  • Star Wars - Support Droids (Continued)
  • Star Wars - The Force (Continued)
  • Supreme Melee (Continued)
  • Tag Trait (Continued)
  • Traits Excel (Continued)
  • Warframe (Continued)
  • Westerado (Continued)
  • [O21] Rimhammer 40K (Continued)
  • [PS] Reconditioning Pod (Continued)
  • [RF] Rational Romance (Continued)
  • [RF] Rumor Has It.... (Continued)
  • [XND] Adrenaline! (Continued)

Mods using the framework
  • This mod (for colors)





Savegames:
  • Adding: Safe
  • Removing: Safe

Incompatibilities:
  • None





Collection of my mods for RimWorld

If you enjoy my mods consider dropping me a dime:
[ko-fi.com][www.patreon.com]
Popular Discussions View All (3)
1
Jan 2, 2023 @ 7:33pm
Config window wont close.
Happy Bell
0
Oct 30, 2022 @ 11:05am
Red error - the value colors work when in mod options, in-game they're disabled (all white, as if values didn't exist)
Side1iner
0
Oct 8, 2022 @ 3:02am
HarmonyPatcher Exception
Specter
105 Comments
Zeroy Mar 22 @ 6:54pm 
"[SYR] Trait Value" mod is broken and causes errors in mods such as "BetterLoading", "Map Preview" and "Log Publisher"
davidguy207 Jan 17 @ 7:10pm 
sad to see this mod isn't being worked on anymore. the idea of sorting traits based off of how good or bad they were was cool.
AWAKE Oct 3, 2023 @ 11:22am 
That's a shame cause I do like the possiblity to enter your own value and the color gradient between them. I didn't encounter the bug you guys where talking about, instead, mine is simple and horrible cause I've lost so many time configuring all the values I wanted conscientiously but it didn't saved them. Done that 2 times trying different things (like restarting the game or starting a new scenario) but nothing seem to be done to save those fucking value. They are always reseting to default...
Varsia Aug 28, 2023 @ 11:32am 
So I'm guessing this mod seems to be broken, possibly dead. That's a shame
Teusdv Jan 14, 2023 @ 5:19pm 
@ThePhantomX64 just switch to Trait rarity colors, much better.
ThePhantomX64 Jan 14, 2023 @ 4:55pm 
I have the same issue as Happy Bell where every time I open it in the settings options, it won't let me close the menu and now the color of the traits are all turned to just white for some reason and not colored. I don't even know how to revert the change.
Happy Bell Dec 9, 2022 @ 9:44am 
Can't close the config window, have to close the game and then it wont save the changed values
Teusdv Dec 2, 2022 @ 5:13pm 
same bug as @Zankle(TM), can't close mod config window
Sly Nov 10, 2022 @ 9:33am 
Any chance we can get traits that are added by genes to retain their blue background like in vanilla biotech? It's a nice QoL to see at a glance which is genetic.