Source Filmmaker

Source Filmmaker

34 ratings
sd_doomsday_event
   
Award
Favorite
Favorited
Unfavorite
Universe: Team Fortress
Map
Tags: SFM
File Size
Posted
60.143 MB
Oct 30, 2014 @ 9:23am
1 Change Note ( view )

Subscribe to download
sd_doomsday_event

Description
So yeah i compiled it but i wont give any guarantee that it will work to 100tho. some objects are missing AO, transparency and whatever. i cant fix that, blame volvo.

Be sure to check "Others" in the drawing options

ATTENTION! YOU HAVE TO EXTRACT THE LATEST FILES FROM TF2's VPK FILES OTHERWISE THIS WONT WORK AT ALL. THIS INCLUDED PARTICLES, MATERIALS, MODELS AND SOUNDS. IF YOU WHINE ABOUT THE MAP NOT WORKING PROPERLY OR CRASHING YOUR SFM I WILL STRAIGHT OUT DELETE YOUR COMMENT.

Includes:
sd_doomsday_event_d.bsp
11 Comments
a left nut Dec 15, 2014 @ 6:38pm 
#reallyrue
a left nut Dec 15, 2014 @ 6:38pm 
#Rue
Spoopsnator Nov 15, 2014 @ 4:01am 
Recompiled version of this map along with help about understanding extracting VPK's can be found here:

http://forums.backpack.tf/index.php?/topic/22407-a-rather-spooky-problem/
Tec Nov 11, 2014 @ 9:47am 
me wanna haz for gmod :3
Quin  [author] Nov 9, 2014 @ 12:20am 
Im not sure if you are joking or just a jackass.
SmoggyLamb X Nov 8, 2014 @ 4:01pm 
Incompatible. Also, what kind of dumbass makes a map with some assembly required stamped on it? YOU fix it!
Parry_ Nov 3, 2014 @ 1:20am 
Hi is there any tutorial on extraction of said files? if not could you give me a quick run up :3
2P Nov 1, 2014 @ 4:37am 
Thanks for doing the favor!
Quin  [author] Oct 31, 2014 @ 1:41pm 
Yeah, good luck with that. the map wont work if you extract it from TF2, i had to Re-compile it to work with SFM.
Arctiq Oct 31, 2014 @ 10:26am 
Not to be rude... But if we have to extract all of that stuff, wouldn't it be easier to also just extract the map ourselves?