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I would need to weight paint and manually add bones which I could maybe try? But it'd have to be a separate model
Plus adding a rig script (like the universal IK rig) wouldn't work as well and all the arm bones would end up in the Unknown category when you open the model's bones in SFM
So yes it would be possible but I'm awful at weight painting. I'm working on getting better though!! I'll definitely add it to my to-do list ^_^