Starbound

Starbound

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Starvisuals
   
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693.127 KB
Sep 1, 2024 @ 4:45pm
Dec 16, 2024 @ 3:59pm
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Starvisuals

In 1 collection by Pixelflame
Starburst Rework Collection
16 items
Description


[discord.gg]

[ko-fi.com]


This is not a clientside mod, if you are joining or running a server, all people must have this mod installed.

Starvisuals is a visual overhaul mod that takes the visual parts of Starburst Rework and makes them their own mod. It changes multiple biomes, weapons, items, and tools to fit their counterparts in Starburst. As well, the tooltips have been carried over, they all work the same as they do normally.

This is for people who don't want the rework parts of the mod but want the visual stuff. All of the Starburst specific changes have been designed back into their vanilla counterparts.

The 2 mods do not break eachother, but it is highly recommended to not use both at once.


This mod edits
  • Randomized Melee Weapon Sprites
  • Unique Weapon Sprites
  • Mining Tool Sprites
  • Throwing Weapon Sprites and Projectiles
  • Planet Parallaxes For: Forest, Savannah, Lunar, Ocean, Snow, Toxic, Jungle, and Scorched.
  • Augment Sprites
  • Produce Sprites
  • A Few Crafting Material Sprites
  • Tooltips For All Weapons, Including Throwing
  • Tooltips For Mining Tools


If you have any questions, bug reports or feedback, please direct them to my own personal discord server. Mod updates will be posted there and if you'd like to help out, that'd be great.

Original Starburst Mod


My Discord
[discord.gg]

Pixelflame's Ko-fi
[ko-fi.com]



Credits
Raizzy, for giving me their original Ex Machina sprite for me to use.
28 Comments
Assassin May 1 @ 10:52am 
Is there any chance a version of this could be made without the changes to random gen weapon appearance?
Assassin Apr 30 @ 8:45pm 
One thing I've noticed, the changes to the randomized weapon sprites causes oddities with Supper's Combat Overhaul
Jean1337_ Dec 20, 2024 @ 3:17pm 
very good, congrats
Pixelflame  [author] Dec 10, 2024 @ 10:55pm 
@Bottinator22 Leftover from Starburst proper, I will fix next update when I get the food ported over.
Bottinator22 Dec 10, 2024 @ 9:21pm 
Problem: This mod adds a weaponability (pf_elementalparry) but the .weaponability file this ability is linked to does not exist. The ability is also added to the broadsword ability pool (at least for uncommon broadswords). This turns broadswords that are given the ability into PGIs and this seems to cause some networking-related issues too.
Mabra Nov 26, 2024 @ 12:29am 
Why recolour the tier 6 bow and staff but not the greatsword ?
Ceterai Nov 15, 2024 @ 3:22pm 
Good to see that the palettes don't change for the most part ^^

@𝓐𝓻𝓪𝓴𝓸𝓷 подсказки к оружию и копательным инструментам еще
Аракон Аурен Nov 3, 2024 @ 6:10am 
Мод изменяет только текстуры или что-то ещё?
Salturello Oct 18, 2024 @ 9:21am 
Thank you. There's also one more thing:

Neo magnum (all versions, but mostly neomagnum4) constantly throwing errors in log:
[00:19:55.549] [Error] Could not apply patch from file /items/active/weapons/ranged/unrand/neomagnum/neomagnum4.activeitem.patch in source: '"Starvisuals"' at 'C:\Steam\steamapps\workshop\content\211820\3322797618\contents.pak'. Caused by: (JsonPatchException) Could not apply operation to base. (TraversalException) Could not find "description" to remove
Pixelflame  [author] Oct 18, 2024 @ 9:06am 
@Salturello Thanks for bringing this to my attention, that was a leftover from the main Starburst mod itself. I will rectify this.