Arma 3
646 ratings
Ivanivkova
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
Updated
2.901 GB
Aug 24, 2024 @ 8:15pm
Feb 12, 2025 @ 9:12am
4 Change Notes ( view )

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Ivanivkova

Description
Welcome To Ivanivkova - an expansive 30x30km Terrain.



Inspired by the landscapes of old Soviet republics, this vast 30x30km terrain features expansive farmland surrounding a centralized city, which serves as the main point of interest with a complex urban environment.

Over 35 settlements and villages are scattered across the countryside, but the entire area has been evacuated, leaving large settlements empty and devoid of life. Signs of past conflicts are evident throughout the terrain. Abandoned dugouts, defensive positions and fortifications near roads and within the tree-lines can be found hidden throughout the area.

While navigating the terrain you will find many other points of interest including businesses, logistic hubs, neighborhoods, farms, airports, airstrips, war torn villages, lake houses, and many more well thought out locations.

The blend of rural and urban combat environments makes Ivanivkova a dynamic and immersive battlefield perfect for any scenario, operation, or even just exploring! There's a lot to see, and we hope you enjoy!




Technical Notes

  • 30X30 KM
  • 2.5 Million objects
  • Optimized for large scale
  • Dense urban areas
  • Vast rural areas
  • 2 Airstrips (East / West)
  • 1 Main Airport (Center)
  • Diverse terrain (hills and ponds)
  • Large apartment complexes
  • And more...


Author Notes
This terrain was originally generated using the `Arma Game Realistic Map` tool. From that point on everything was removed and hand placed and hand crafted over the last 5+ months, including trees, houses, roads and so much more..

Report Bugs
You can report bugs and misplaced objects here



Map Credit

Map created and detailed by: Venom

Terrain baseline generated using: GameRealisticMap for Arma 3 [github.com]

Other Credits And Licenses

👇 Two mods have been packaged inside this file for less dependencies. 👇

Namalsk-R is licensed under a APL-SA [community.bistudio.com] - All credit to respective parties.

Chernobyl Zone Buildings - All credit to respective parties.

Arma 3 Community Contributions

This map, and many others would not be possible without you! Special thanks to everyone involved in the Arma 3 modding community for keeping the game alive!

Art, descriptions, configurations and publishing by: "C"

ILW Community [discord.gg] - Map additions, play-testing and development (24/7 Server).

PR:M - Trenches & Dugouts / Compositions - All credit to respective parties.

Special thanks to Marky, Serene, Jolly, and many more who have helped along the way!



Our License

APL-SA [community.bistudio.com]




Dev note: Please be aware this map is unfinished. This map is very large and we are working through the final detail process. There will be fixes and additions in the near future. Different seasons are also WIP. Please enjoy the map for what it is in its current state. We appreciate the understanding. You will LOVE the future updates!



❗ MAP NAME CORRECTED ❗


"IVANIVOKOVA" was supposed to be "IVANIVKOVA"




#MakeArmaNotWar
Popular Discussions View All (4)
41
Aug 22 @ 5:28pm
PINNED: Bugs And Misplaced Objects
Ↄ
1
Aug 30, 2024 @ 12:17pm
Отсутствует какой то мод
Tuman
0
Sep 28, 2024 @ 12:54am
PINNED: Upcoming update to the map.
Venom
224 Comments
Aug 22 @ 5:33pm 
As of the latest build, im getting this error when trying to load and save missions, crashing the dedicated linux server im running.
[code]
20:14:56 Warning: NS2 has 'author' configured as an array, should be string.
20:14:56 Warning Message: []: 'bin/config.bin/CfgPatches/NS2/' not an array [/code]
Aug 13 @ 6:22am 
Alright, but I have no plans to switch over to Arma Reforger for the time being. Thanks again for this fantastic map that has brought so much fun to all of us.
Venom  [author]
Aug 13 @ 5:24am 
saddly i dont have a source folder anymore i lost it , so i would have to create complete new one , i switched to arma reforger tho an im makin this map there now .
Aug 13 @ 3:59am 
Dear Author,
This map is easily the best Eastern European map I have ever seen. The Narva city area in particular is a perfect 1:1 recreation of its version in Squad, I love it so much. If possible, I sincerely hope you could split Narva out into a standalone map. Please add more rivers and water bodies around Narva, just like in Squad and real geography.
Also, the north-south orientation of Narva on this map is reversed, there are too few rivers, and the dividing lines are not distinct enough.:steamhappy:
Jul 11 @ 12:11am 
The funny thing is I went back to it to try again (becuase the map is too good!!) and found it's only like two of the building types that kill FPS!
The tallest apartment blocks + one of the red and green ones, I think.
I'm going to see if I can remove those from the map via hide modules or something else and if that solves the issue, because honestly, incredible map I want to use.
Ↄ  [author]
Jul 7 @ 2:12pm 
Glad you like it, Venom put a lot of work into this map.

High concentration of buildings in one place leads leads to FPS loss with AI since they are trying to find the best path and it drags down whoever's pc is handling the AI. Its an unfortunate drawback of Arma 3 but you can find ways around it sometimes. But yes it definitely makes the city a bit hard to enjoy in singleplayer with AI.
Jul 7 @ 4:17am 
Genuinely incredible map, I'm wowed, but my FPS drops from 120 to 3 if there's AI spawned near the big built up cities, I think they have way too many garrison spots to choose from or those custom Chernobyl buildings are really buggy and laggy for them to move through.
Shame as it makes the whole map kind of unplayable to pick then, and otherwise this seems like the most amazing map I've ever seen.
Jul 5 @ 2:01pm 
ACE Trenches are broken on this map, not possible to dig them. Works fine on summer one tho
Apr 20 @ 2:54pm 
This is perhaps the most realistic & accurate (from photo's I've looked at) depiction I've ever seen of this region. It's absolutely outstanding, especially the rural areas. With the right weather settings & post process filters you can really convey the sense of the dreadful theater of war currently taking place. Absolutely amazing work! The inner city is a little hard on frames unless you set your view distance below 2000 and add some fog for effect, however the FPS hit is cut in half if you use the current profiling beta release of Arma 3 as it greatly improves multi core CPU usage. Keep up the *EPIC* work you fellas are doing!
Apr 15 @ 4:53am 
This map is probably the best urban map I've ever experienced. However, despite changing the settings I cannot have any good frames :/ Is there any way? Would making the map smaller (cutting out the outskirts and other villages around) change anything, or make no difference?