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Performance remains unchanged before and after the update. I would take a look at the rest of your modlist to determine the cause.
They are not up-to-date, they are riddled with tons of issues and unintentional exploits due to being entirely pre-release version code vs 3 years post release and about to get a DLC.
2) Disable Dockyard, enable Prometheus.
3) Continue on your merry way onboard the Prometheus.
The above workaround takes far less time and effort then going back through and editing every EK identifier to be unique, and then dealing with the possible fallout of that change causing problems with existing campaigns.