Arma 3
397 ratings
Data Type: Mod
File Size
148.659 MB
Oct 24, 2014 @ 12:14am
Jan 10 @ 11:55pm
13 Change Notes ( view )

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In 1 collection by [S2] Still A Lime
NIArms All in One
19 items
==REQUIRES HLC Core, ASDG JointRails.==
HLC Core

ASDG JointRails[]

When it comes to the 9mm Parabellum round, theres really only one weapon family that makes it work for it's keep- the MP5.
Pistol-round SMG variant of the venerable G3 rifle- an SMG so good that it's been in the arms of police and SF unit for half a century now. Everything that the MP5 is can be attributed to it's parented design, but it's longstanding can only be attributed to just how much performance it squeezes out of a pistol round. The M4 may be the new contender for the position of door-banger's choice for it's ability to engage at ranges longer than 150m, but the MP5 more than holds it's own right up to the VERY margin of that line and slightly beyond with it's free-float barrel (only held back by the sheer limitations of the round).
In short, the MP5 eats what you feed it, shoots where you point it, runs how you need it to and breaks down how you'd like it to. Exactly what you need.

In this pack you get 10 variations of the venerable SMG, from it's most basic as the MP5a2 to the most extravegant as the MP5/10 and everything in between. Additionally three suppressors are provided. No two of these weapons are identical in performance, weight, or inertia. Very similar, but not the same.

hlc_muzzle_Agendasix - Suppressor for all 9x19mm Mp5s EXCEPT MP5k/MP5k-pdw (HK three-lug mount)
hlc_muzzle_Tundra - Suppressor for all 9x19mm Mp5s
hlc_muzzle_Agendasix10mm - Suppressor for MP5/10
hlc_smg_mp5k_PDW - MP5K-PDW (Primary Weapon Slot)
hlc_smg_mp5k - MP5K (Pistol weapon slot. Warning: Visual overstretch on left arm, nothing I can do about it without an overhaul to the way Arma handles pistol animations. This is why it's not in the ammo box)
hlc_smg_mp5a2 - MP5A2 (Full-Stock, SEF Triggerpack)
hlc_smg_mp5a3 - MP5A3 (Retractable Stock, SEF Triggerpack)

====The above do NOT accept side-rail attachments. The below ACCEPT side-rail attachments====

hlc_smg_mp5a4 - MP5A4 (Full Stock, "Navy" Triggerpack)
hlc_smg_mp5n - MP5N (Telescoping stock, "Navy" Triggerpack)
hlc_smg_mp510 - MP5/10 (Full Stock, "Navy" Triggerpack,10mm Auto)
hlc_smg_mp5sd5 - MP5SD5 (Full Stock, "Navy" Triggerpack, integrally suppressed)
hlc_smg_mp5sd6 - MP5SD5 (Telescoping stock, "Navy" Triggerpack, integrally suppressed)
hlc_smg_9mmar - 'Navy' SMG (Homage to Half-life. MP5N with permenantly affixed KAC tri-rail and M203-PI. Now someone just needs to make the Grunts, a black-mesa-esque New Mexico map and we're golden.)
hlc_30Rnd_9x19_B_MP5 - 30 Round MP5 Magazine of 9x19mm M882 NATO Ball
hlc_30Rnd_9x19_GD_MP5 - 30 Round MP5 Magazine of 9x19mm LE Jacketed Hollowpoints
hlc_30Rnd_9x19_SD_MP5 - 30 Round MP5 Magazine of 9x19mm M882 Ball loaded to subsonic rates
hlc_30Rnd_10mm_B_MP5 - 30 Round MP5 Magazine of 10mm Auto FMJ
hlc_30Rnd_10mm_JHP_MP5 - 30 Round MP5 Magazine of 10mm Auto LE Jacketed Hollowpoints

Popular Discussions View All (3)
Jun 8, 2015 @ 2:45am
Dependancy Links
[S2] Still A Lime
Nov 10, 2017 @ 11:49am
MP5 reloading
Ignoto Militi
Jan 28, 2016 @ 5:39am
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Ryudo Kaze Jul 6 @ 11:41pm 
I really like the mod. Especially the MP5 series. There is only one thing I'm curious about.
Why does the AI never use them? It looks like they just think they're constantly out of ammo and start throwing grenades or using their sidearms. (The SIG P226 from NIArms works just fine for them.)
Niarms thanks for that Half-Life Style Mp5n It is great!
Ashton May 26 @ 6:05pm 
The BI Arsenal keeps making the sight i put on the HK MP5K go onto the primary weapon as well when i next load it up
wut should i do?
greg May 17 @ 9:50pm 
Love the half-life reference, keep it up
.. May 4 @ 10:57pm 
Much appreciated, thanks for the answer. Now with that Vidda map coming out, I was in need of some snow uniforms.
[S2] Still A Lime  [author] May 4 @ 9:14pm 
@giblert : Niko's US uniforms, the map is one that I made messing around that I have since lost.
.. Feb 24 @ 1:44am 
Wicked sick addons you have right here. Instant subscribe from a big MP5 fan. Do you remember what uniforms you used in that 2nd to last screenshot on the winter map, and what terrain that was?
[S2] Still A Lime  [author] Feb 11 @ 6:46am 
@CastielCQT[2ndPzd] - MP5K sidearm is the MP5KA1 as sold, with that tiny notch. The idea behind it is it's a bodyguard/concealed carry type deal- when you pull it out you point-shoot full-auto into someone at close range.If that's not your thing, jsut stock a red dot on it. MP5K PDW uses Trijicon night sight.
Castiel Jan 28 @ 7:50pm 
What the fuck happened to the sights on the MP5K PDW and the MP5K sidearm? Did they get sheared off in a freak accident? What's the lore behind this? Did some mong take them off with a belt sander?