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Honestly, comparing this to deathwish just isnt possible, the time it took me to defeat the first wave of fleets after the unsealing already took longer than defeating the entire deathwish stellarborn (turned difficulty to the max, meaning red button twice and butterflie).
After finishing the first wave/hunting the remaining stellarborn in the galaxy, i refilled my fleets and counter attacked, when their reinforment/seond wave then came 30 days later (20 or so honorguard fleets) they completely demolished me, destroying about a quarter of each of my fleets before they went missing and in return i only got one of their fleets aswell as some of each fleets ships, this also happened later in my systems and I was then pretty much dead.
So i went and looked just how much military power they have and their designs...
Precursor Hyperion (Shimmering Butterfly class) had for me 63.05 G/B military power
Precursor Battlecruiser (Sword of Solaria class) had for me 3.51 G/B military power
Precursor Escort (Coastal Wayfinder class) had for me 4.85 G/B military power
(A fleet was composed of 4x Hyperions, 8x Battlecruisers and 16x Escorts resulting in a 357.88 G/B military power per fleet)
Pretty sure they would have been stronger but in the Ship designs only had utilities but no weapons. I play with Secrets of the Shroud, so that might have been the problem since perfect runic tech is prioritised over omega tech.
Gonna try again with an older save but a different fleet setup, lets look how that goes.
Checking the code there is an event that deletes everything they have (including starbases) when you win but idk why that might not fire. Don't have the time to test it right now.