RimWorld

RimWorld

59 ratings
CE Patch For GD MK4
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Mod, 1.5
File Size
Posted
Updated
1.317 MB
Jul 1, 2024 @ 10:51am
Apr 17 @ 5:29pm
11 Change Notes ( view )

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CE Patch For GD MK4

Description
CE Patch for Feng Xin Zi' stronger mechanoids.
148 Comments
John Skibidi Apr 30 @ 2:01pm 
I think its caused by this
XML error: Could not find parent node named "Base5x100mmCaselessBullet" for node "ThingDef".
Inside 3279733364\AlphaMech\Patches\Ammo\AM_12x64mm.xml there is an additional PatchOperationAdd for Bullet_5x100mmS_Sabot, which i think shouldn't be there
John Skibidi Apr 30 @ 1:50pm 
Exception filling window for Verse.ImmediateWindow: System.NullReferenceException: Object reference not set to an instance of an object
when clicking palette tool in dev mode, or when using some dev tools such as spawn thing or spawn thing fullstack, they returns nothing except error.

this only occurs when the patch is used together with alpha mech, i've tested with bare minimum mods and when i remove alpha mech it works normally.
or if i keep alpha mech but i remove this patch, it works normally.
https://gist.github.com/HugsLibRecordKeeper/8c29fdaf6f67b40c54c8c295b4c1d6b6
Kold_SIP Apr 27 @ 12:22am 
@XII_L 奥好的谢谢大佬解惑
XII_L  [author] Apr 26 @ 7:02pm 
@Kold_SIP 巨型地狱火炮,巨型自动迫击炮一个为火伤,一个为炸伤,无需CE补丁。死卫冲击炮是融合拓展的吗,这个并没有兼容
Kold_SIP Apr 26 @ 7:52am 
部分武器无CE补丁是什么原因,比如死卫冲击炮,巨型地狱火炮,巨型自动迫击炮等
terrie Apr 18 @ 8:48pm 
更新后压制机枪部分与run and gun部分报错,应该重新加modextension而不是直接把allowwithRunandGun写在thingdef里面,allowwithRunandGun是ce的兼容操作PatchOperationMakeGunCECompatible独有的属性才对
NH4HCr2O7 Apr 10 @ 3:03am 
融合拓展以前应该是有兼容的,但是融合拓展作者更新把包名改了导致patch没启用,需要在About.xml和Loadfolders.xml里把包名更新一下
Unins999 Apr 4 @ 10:42am 
十分感谢,请求大佬把拓展:融合的ce兼容也一并做了
Cayajinge Apr 4 @ 7:38am 
万花筒这把枪,为什么储存筛选里找不到呢?只有弹药。而且为啥丢下后会直接消失呢?
试用期间无报错,只有警告[MVCF] Not found: CombatExtended.Verb_ShootCE(万花筒)

错误原因分析
MVCF 与 CE 的兼容性问题:

MVCF(可能是一个管理Verb的框架Mod)在尝试移除 CombatExtended.Verb_ShootCE 类时失败,说明CE的射击逻辑未被正确识别或兼容。
CE深度修改了原版射击系统,而MVCF可能未针对CE的Verb类进行适配。

可能的触发场景:

当通过菜单(如装备转移菜单)操作包含CE武器的物品时,MVCF尝试管理CE的Verb,但找不到对应类或方法。

第三方补丁问题:

错误中提到的 RPG_CEPatches 可能是一个自定义补丁或兼容性补丁,可能与当前版本的CE/MVCF不兼容。
Eden Apr 3 @ 6:36am 
有考虑过更改一下重型EMP磁轨炮的掩体高度(开火高度?我不知道CE的高度机制在炮塔上是如何运作的)吗?它现在只有0.88m的高度,可能是因为这个,它无法在射击墙后开火?以及请求对融合拓展的兼容