RimWorld

RimWorld

179 ratings
Multi-Reinstall
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Mod, 1.4, 1.5, 1.6
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964.483 KB
Jun 12, 2024 @ 10:13am
Jun 22 @ 8:18am
8 Change Notes ( view )

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Multi-Reinstall

Description
Overview
This mod allows you to reinstall multiple pieces of furniture at once.

How To Use
Selecting multiple reinstallable pieces brings up the Multi-Reinstall gizmo.


Or, if you select Multi-Reinstall from the Order tab, you can select a range of pieces to be reinstalled.


Q&A
Home Mover?
The biggest difference is that this mod doesn't require MinifyEverything.
However, while it can be used MinifyEverything to do something like Home Mover, this mod does not take into account the roof.
If used with Smarter Deconstruction and Mining (Continued), it should be possible to remove the roof before the move. There is a patch included to make this work.

It also supports 1.5 Wall lamp and 1.4 Wall Light, respectively, and the wall to which they are attached can be moved at the same time.

Since they serve a similar purpose, they are uploaded with the permission of Jellypowered, the current maintainer of Home Mover.

What happens when two pieces of furniture have reciprocal destinations?
like this.

Furniture that is overlapped in location with the blueprints of this mod will be uninstalled instead of being deconstructed.

Designation of Haul is added to the walls and furnitures.
This is true if MinifyEverything and Smarter Deconstruction are installed at the same time, which is necessary to have Smarter Deconstruction detect the removal of the wall.

Multi-Install of the minified thing?
No. I think it's more useful to use Batch Install or Use Minified Buildings, which is why I don't support it.


For a list of known mod conflicts or to make a detailed report.
Discord[discord.gg]

GitHub[github.com]
Popular Discussions View All (1)
3
Jun 22 @ 10:08am
bug reports
LS
30 Comments
Gabe Knight Sep 5 @ 8:28pm 
(thank you for the mod ANW)
Gabe Knight Sep 5 @ 8:28pm 
Hey,
If I want to move a room which has hidden power conduits to a spot where hidden power conduits are, it is red and thus impossible, same goes for some stuff like columns... Wouldn't there be a way for you to make the mod detect duplicates and if there's truly an obstacle, to mark it for deconstruction?
Would be awesome cause the whole point of the mod imo is to reduce hassle in a large base, and in practice it's almost impossible to use it as just a tiny thing is enough to block the entire reinstallation of a room to somewhere else
LS  [author] Jul 23 @ 3:59am 
@xuelin
Please provide the log at least. There is no information as it is. If there is a log, we can know if there is a conflict.
xuelin Jul 22 @ 9:52am 
搬运床的时候会出现引用空对象,我实在dev快速测试地图里面进行的测试:steambored:
Anthaderas Jul 19 @ 3:01am 
I understand and I don't at the same time xD

Thanks a lot for your answers. I'll use both then ! Have a great week-end !
LS  [author] Jul 19 @ 2:53am 
@Daemon Trooper
Multi-Reinstall uses a dedicated gizmo to avoid conflicts. As for integrating the features, there is probably no chance of that happening, as the other Batch Install was created by another author.
Anthaderas Jul 19 @ 2:31am 
But is Batch Install compatible with yours, because both modes of installing are interesting to me ^^ Hence why I asked if it was possible to get an option, a toggle to change mode of interaction
LS  [author] Jul 19 @ 2:19am 
@Daemon Trooper
It happens sometimes... I'll delete the link and repost it:
Do you want to specify different positions for each item of furniture? If so, I recommend using Batch Install.
Anthaderas Jul 19 @ 2:08am 
I'm sorry I may need to insist on my question, since (maybe it's only for my coutry) your answer from the 3rd of July is still considered as "masked" because needing to be analized and checked by the verification system...
LS  [author] Jul 18 @ 8:33pm 
@Jellypowered :selike: