RimWorld
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ReBuild: Doors and Corners
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Mod, 1.5
Tamaño
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Actualizado el
15.302 MB
6 JUN 2024 a las 22:07
24 ENE a las 5:22
19 notas sobre cambios ( ver )

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ReBuild: Doors and Corners

En 1 colección creada por Helixien
Helixiens Creations
14 artículos
Descripción
[ko-fi.com]



You can see all changes in the changelog tab!

Current mod version: 1.2-Miller-rev4


More content, bug fixes, etc! This is just the first version, this mod will grow slightly!


What is ReBuild?
ReBuild is another mod in my series of vanilla friendly enhancements for Rimworld, focusing on adding content that should or could have been added by Ludeon themselves. Like always it is my main priority to make sure the content fits vanilla Rimworld, not just in art and design, but also how it is integrated and works hand in hand with vanilla features.

Doors and Corners, the name being a reference to The Expanse, is the first module focusing on expanding the options you have for building your base. From new walls, to door, floors, retextures and overhauls.

ReBuild is designed to be as lightweight as possible, adding the minimum of new code required for its additions to work.

































These are all the mods we currently support on our end or at least are know to work without problems:
  • AlphaMemes
  • BasicDoubleDoors
  • Fortifications - Industrial
  • Glass+Lights
  • Outland - Core
  • RimEffect - Core
  • Vanilla Genetics Expanded
  • Vanilla Temperature Expanded
  • VFE - Ancients
  • VFE - Settlers
  • VFUE - Architect
  • VFUE - Art
  • VFUE - Medical
  • VFUE - Spacer
  • VTEX - Variations
  • Vanilla Ideology Expanded - Sophian Style
  • Save Our Ship 2
  • Mediaeval Overhaul
  • Erin's Japanese Furniture


These mods do not work with ReBuild, or aren't recommended to be used together.
  • Perspective: Doors (is included in this mod!)
  • Door Clearance (is included in this mod!)
  • Don't Block Door (Alternative feature is included!)
  • Silent Doors (Continued) (is included in this mod!)
Any other mod that retextures vanilla walls or doors will probably not work.


Q: Can this mod be added to an existing save?
A: Yes it can!

Q: Can this mod be removed from a save?
A: It's not recommended, no! But it should not cause any issues.

Q: Is this mod part of the Vanilla Expanded Series?
A: No.

Q: Does the mod change Rimworlds balance?
A: Yes, any mod that adds new content does.

Q: Mod Options don't work!?
A: Make sure to restart the game! Most options require a restart.

Q: Will you make a 1.4 version?
A: No.

Q: Dubs Hygiene's stall doors don't work with perspective doors!
A: Not something I can fix and if I hear it one more time I will scream. Ask dubs.

Q: Glass walls don't let light in from the outside.
A: And they probably never will. Rimworld handles "natural" light and light from, for example, a lamp differently. So far we have not found a way to make natural light "shine" inside. We are rather simulating the effects of natural light inside the walls radius for plant growth.


  • Textures are made by Cassie [Oracle of Thessia] and me.
  • XML and patches are done by me.
  • C# Code done by Taranchuk.
  • Owlchemist for Perspective Doors and Door Clearance.
  • Gensando for Wall Armor Containment.
  • AOBA for allowing us to use their texture as a base for the wall armor.
  • Background was made via FreePik assets.
  • Hero Art was made by Vitalii.
  • Animated GIF by Reel.
  • Oskar Potocki, who gave us permission to retexture many of his textures.
  • Screenshots are made using different VES faction bases and quest locations.

Rimworld is owned by Tynan Sylvester.

CC BY-NC-ND 4.0[creativecommons.org]

[discord.gg]
Discusiones populares Ver todo (6)
4
27 ABR a las 16:33
Cell walls - Bug or Feature?
HighFlyer96
2
31 DIC 2024 a las 19:41
Rustic Walls Missing
Ωats
2
5 JUL 2024 a las 2:26
the doors make noise
Sulya Sparrow
767 comentarios
Shinzou hace 6 horas 
Hi there, nice mod, but could you improve compatibility with Glass+Lights, so that both mods use the same glass, or make them have distinct names. It's a bit confusing having to reasearch two projects just to be able to manufacture two different items both named "Glass" yet used in different buildings/walls, etc. Thanks.
Realm Imp 21 MAY a las 19:13 
putting fine wood floors are not prioritized and ignored even if construction is set at number 1
SounLee 13 MAY a las 10:56 
the glass for dubs skylights is build with the glass of this mod regardless of if the option for it to be changed is ON or OFF... i can´t use the glass from Glass and Light (got the patch mod for it in).
it´s hijacked no matter what.
RHS0 11 MAY a las 13:03 
would be perfect if it added 3x1 autodoors too :)
lmgginspace 9 MAY a las 9:26 
With the update of Vanilla Furniture Expanded, there are now two floor lamps, is it going to be a patch for the next version to only have one?
Alerios 8 MAY a las 11:22 
Hey, are you going at some point to do viewport with mechanoid textures and archotech?
The Memphis 3 MAY a las 12:16 
I beg for 2x1 Glass autodoors. 3x1 would also be cool but I barely use 3x1 doors normally
Dodge 27 ABR a las 16:35 
As a suggestion, seamless 1x1 doors similar to how you did the 2x1 doors would be an awesome addition. Thanks for a great mod!
Ciellyn 26 ABR a las 17:09 
Possible to make glass door and wall compatible with cai & fog of war?
Mac 26 ABR a las 11:45 
Is compatibility with VFE:M 2 planned? (for the wall textures and such)