RimWorld
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Medieval Overhaul - Adaptive Storage Graphic Patch
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Mod, 1.5
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9.554 MB
1 JUN 2024 a las 23:01
17 OCT 2024 a las 3:08
12 notas sobre cambios ( ver )

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Medieval Overhaul - Adaptive Storage Graphic Patch

Descripción
Medieval Overhaul - Adaptive Storage Graphic Patch
Changed all empty storage units in the MO so that they can change the texture depending on the items stored in it.
Fully compatible with Dutchman's Adaptive Storage Patch - Medieval Overhaul ,DevDesigner's ↁ House Sanguin and SirLalaPyon's Medieval Overhaul: House Roxmont .
85 comentarios
JJ 15 AGO a las 5:03 
plz
Iirly 23 JUL a las 23:15 
Real life comes first. Thanks for giving a heads up though.
岚间风歆  [autor] 23 JUL a las 23:05 
I'm very sorry that due to my real-life work, this MOD has not been updated for a long time. After I finish this stage of work, I will update this MOD as soon as possible. It is expected to be updated by the end of this month.
Игор 21 JUL a las 9:56 
We should pray for God, if we want update...
snrnsrkdp 13 JUL a las 23:37 
Hi, After the July 13th update of Medieval Overhaul, all textures in your patch are broken.
Could you please update the texture paths or add compatibility with the new MO structure?
Vanyor 13 JUL a las 9:43 
Hello, thanks for the mod. I think the Jul 13 update in the main mod (Medieval Overhaul) broke the mod. A lot of textures are missing.
darknesswei 26 ABR a las 12:23 
和Medieval Overhaul: Adaptive Storage是二选一吗?
Amroth 1 ABR a las 4:48 
@ShadowDW

The errors are caused by Medieval Overhaul itself, most likely. They are in active development and constantly change things that break submods.

Ferny also has to constantly keep patching his mods because MO keeps spawning new errors. But according to him, these errors are mostly harmless and can be ignored. Not sure about this mod, but I'm willing to keep it.

Even if the author updates, MO team will likely just break it again anyway.
ShadowDW 29 MAR a las 12:25 
the "DankPyon" errors did go away for a bit but yep, now they are back. Something happened to restart the errors popping on game start-up.

Still playable though, and with no issues (although the <Metal> Golems have stopped spawning as well ...), so at least its not game-breaking (aside from the Golem thing).
Amroth 29 MAR a las 12:14 
This needs an update. I'm getting several cross-reference errors for "DankPyon_Book" defs when it's active.

Any fix?