Total War: WARHAMMER III

Total War: WARHAMMER III

177 ratings
Radious Total War Mod - Warhammer 3 - Official Mixer Compatibility Submod
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May 20, 2024 @ 10:11am
Apr 9 @ 11:40am
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Radious Total War Mod - Warhammer 3 - Official Mixer Compatibility Submod

Description
Radious Total War Mod - Warhammer 3 - Official Mixer Compatibility Submod

Overview

In our relentless pursuit to enrich your Total War: Warhammer experience, we are excited to present the Mixer Compatibility Submod. This tiny but specialised submod is designed to adapt some of the most problematic and conflicting areas between Radious Overhaul and Mixer.

Our compatibility submod aims to bring better level of integration with our overhaul. The original Mixer remains a prerequisite for this submod to function.


Link to the original Mixer mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2859968660&searchtext=



Submod Features:

• All Major towns now have 10 buildings slots same as in main Radious mod,
• Ogre occupied Major towns correctly work and can be upgraded to T4 and having 6 building slots,
• Radious Wood Elves faction mechanics and town occupation work correctly now with Mixer,
• Radious Warriors of Chaos faction mechanics and occupation work correctly now with Mixer,
• Radious Beastmen custom Herdstone changes work correctly now with Mixer,

What this Submod DOES NOT DO (to prevent any confusion):

• Overwriting Radious custom scripts for starting map and army changes (this can still conflict with Mixer on some areas, but changes are core for Radious Overhaul so wont be removed/changed),
• Adapting custom made faction mods - each of those require own specialised submod to be created (Any skilled submodder can take their chances and try it),

65 Comments
Noice work!
MylanHunter  [author] Apr 9 @ 11:41am 
- Updated to support latest version of Mixer
REKOTANK Mar 29 @ 9:09am 
THANKS BROTHER GOD BLESS YOU
MylanHunter  [author] Mar 28 @ 11:52am 
full support of latest official 6.1 Update
and full support of latest Mixer build
MylanHunter  [author] Mar 26 @ 9:29am 
The process of updating the mods in ongoing. Lots of things to check. Please be patient
REKOTANK Mar 26 @ 8:25am 
WE NEED UPDATE GUYS
Radious Mar 9 @ 3:44am 
Mixer barely ever worked in coop. Our mod on other hand always worked fine in coop if players follow simple basic coop steps.
iredx2i Mar 9 @ 3:20am 
so is mixu and radious not working currently for multiplayer ???
Uryens Mar 3 @ 1:59am 
Of course that´s not fixed with MIXER submod.
Not only it´s clrearly stated what this submod actually does on its Steam page, but we made a LOST WORLD submod many months ago as we know exactly why it crashes and how to fix it.
REKOTANK Mar 1 @ 4:04pm 
This mod does not fix that Radious crashes with OVN lost World mod and none of the both teams have any idea to fix it for some time now