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GTA 3 - Liberty City [2/2]
   
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Model
Tags: SFM
File Size
Posted
107.593 MB
May 19 @ 7:42pm
1 Change Note ( view )

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GTA 3 - Liberty City [2/2]

Description
READ THIS DESCRIPTION BEFORE COMPLAINT ABOUT SOMETHING:

First: I'm not the creator of this model so, please, don't ask me to do this or do that because I have zero skill to create my own stuff so the whole credit go toward Flodor88000 for have exported the Liberty City maps who is destined to be a Infmaps in Garry's mod but isn't compatible with SFM due to the Infmaps system so Flodor88000 is the one who convert the maps as a model / props for SFM.

Second: As it have been say above it's NOT a maps. It's several models / props so you will have to use the "Add Model via Windows "Open" Dialog" script if you want open all of them so fast but I advice you to open them several time instead open all of them in one time since sometimes those props could cause somes crash and, about crash, I have to separated the maps in two separated Addon due to SFM crashing so just sub to the first part of the maps as well for miss nothing with the fact the first part have several picture for show you how the maps look like.

Third: As say the titles it's the Liberty City maps from GTA 3 so it's NOT the one from Liberty City Stories or GTA IV so you should found the whole GTA 3 town in this addon, include the unused Ghost Town from the GTA 3 Intro cutscenes hidden behind the Shoreside Vale mountains as well and if you search about the names of those props, just look in the "Include" section in the bottom of this description.

And finally: There are three minor issue who could (maybe) be fixed in the future. First there are somes weird white square inside the Joey Garage who are supposed to be the light of the day in the game so, when it have been exported from the game, it have given those weird white square so it will have to be removed another time.

Second issue: there are supposed to be somes wet surface in some part of the town who reflect the city in the game but those wet surface are gone and it just let somes holes in it with still the reflection of the building under the maps so maybe it will be fixed in the future for add a normal surface instead those missing wet surface.

Third issue: The internet cafe in Stauton Island have somes white glass instead be transparency like in the original game so it will have to be fix and about glass there is no glass for somes building like the Ammu-Nation.

Have fun with it!

Includes:
gtaiiichunks\-3_5_0.mdl
gtaiiichunks\-4_-1_0.mdl
gtaiiichunks\-4_-1_0_064.mdl
gtaiiichunks\-4_-2_0.mdl
gtaiiichunks\-4_-3_0.mdl
gtaiiichunks\-4_0_0.mdl
gtaiiichunks\-4_0_0_064.mdl
gtaiiichunks\-4_0_0_128.mdl
gtaiiichunks\-4_0_0_192.mdl
gtaiiichunks\-4_0_0_256.mdl
gtaiiichunks\-4_1_0.mdl
gtaiiichunks\-4_1_0_064.mdl
gtaiiichunks\-4_3_0.mdl
gtaiiichunks\-4_5_0.mdl
gtaiiichunks\-5_-1_0.mdl
gtaiiichunks\-5_0_0.mdl
gtaiiichunks\-5_1_0.mdl
gtaiiichunks\0_-1_0.mdl
gtaiiichunks\0_-1_0_064.mdl
gtaiiichunks\0_-1_0_128.mdl
gtaiiichunks\0_-1_0_192.mdl
gtaiiichunks\0_-2_0.mdl
gtaiiichunks\0_-2_0_064.mdl
gtaiiichunks\0_-2_0_128.mdl
gtaiiichunks\0_-3_0.mdl
gtaiiichunks\0_-3_0_064.mdl
gtaiiichunks\0_-3_0_128.mdl
gtaiiichunks\0_-3_0_192.mdl
gtaiiichunks\0_-3_0_256.mdl
gtaiiichunks\0_-3_0_320.mdl
gtaiiichunks\0_-4_0.mdl
gtaiiichunks\0_-4_0_064.mdl
gtaiiichunks\0_-4_0_128.mdl
gtaiiichunks\0_-4_0_192.mdl
gtaiiichunks\0_-4_0_256.mdl
gtaiiichunks\0_-5_0.mdl
gtaiiichunks\0_0_0.mdl
gtaiiichunks\0_0_0_064.mdl
gtaiiichunks\0_0_0_128.mdl
gtaiiichunks\0_1_0.mdl
gtaiiichunks\0_2_0.mdl
gtaiiichunks\0_3_0.mdl
gtaiiichunks\0_3_0_064.mdl
gtaiiichunks\0_3_0_128.mdl
gtaiiichunks\0_4_0.mdl
gtaiiichunks\0_4_0_064.mdl
gtaiiichunks\0_4_0_128.mdl
gtaiiichunks\0_5_0.mdl
gtaiiichunks\1_-1_0.mdl
gtaiiichunks\1_-1_0_064.mdl
gtaiiichunks\1_-2_0.mdl
gtaiiichunks\1_-3_0.mdl
gtaiiichunks\1_-3_0_064.mdl
gtaiiichunks\1_-3_0_128.mdl
gtaiiichunks\1_-3_0_192.mdl
gtaiiichunks\1_-4_0.mdl
gtaiiichunks\1_-4_0_064.mdl
gtaiiichunks\1_-5_0.mdl
gtaiiichunks\1_0_0.mdl
gtaiiichunks\1_0_0_064.mdl
gtaiiichunks\1_1_0.mdl
gtaiiichunks\1_2_0.mdl
gtaiiichunks\1_2_0_064.mdl
gtaiiichunks\1_3_0.mdl
gtaiiichunks\1_3_0_064.mdl
gtaiiichunks\1_3_0_128.mdl
gtaiiichunks\1_4_0.mdl
gtaiiichunks\1_4_0_064.mdl
gtaiiichunks\1_4_0_128.mdl
gtaiiichunks\1_4_0_192.mdl
gtaiiichunks\1_4_0_256.mdl
gtaiiichunks\1_5_0.mdl
gtaiiichunks\2_-2_0.mdl
gtaiiichunks\2_-3_0.mdl
gtaiiichunks\2_-4_0.mdl
gtaiiichunks\2_0_0.mdl
gtaiiichunks\2_1_0.mdl
gtaiiichunks\2_1_0_064.mdl
gtaiiichunks\2_2_0.mdl
gtaiiichunks\2_2_0_064.mdl
gtaiiichunks\2_3_0.mdl
gtaiiichunks\2_3_0_064.mdl
gtaiiichunks\2_4_0.mdl
gtaiiichunks\2_4_0_064.mdl
gtaiiichunks\2_5_0.mdl
gtaiiichunks\3_0_0.mdl
gtaiiichunks\3_1_0.mdl
gtaiiichunks\3_2_0.mdl
gtaiiichunks\3_3_0.mdl
gtaiiichunks\3_4_0.mdl
gtaiiichunks\3_5_0.mdl
gtaiiichunks\4_0_0.mdl
gtaiiichunks\4_2_0.mdl
gtaiiichunks\4_2_0_064.mdl
gtaiiichunks\4_2_0_128.mdl
gtaiiichunks\4_3_0.mdl
gtaiiichunks\4_4_0.mdl
gtaiiichunks\4_5_0.mdl
3 Comments
CraniamonUltimateKnight  [author] May 24 @ 4:47pm 
@money1112 Read the description.
money1112 May 24 @ 4:41pm 
Why don't you have all the chunks in one model?
Speedster795 May 20 @ 5:12am 
Wow