RimWorld

RimWorld

74 ratings
Scar Removal Plus
   
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Mod, 1.5
File Size
Posted
145.325 KB
May 15, 2024 @ 8:38pm
1 Change Note ( view )

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Scar Removal Plus

Description
Syrchalis has stepped away from the RimWorld modding scene, as such I am adopting the mod and will be maintaining it going forward.

Allows removing of scars, healing of ailments and regrowing of tiny body parts for glitterworld medicine

Main Features
This mod allows the fixing of scars and regrowing of small body parts with glitterworld medicine and gives alternatives to Luciferum and Healer Mech Serum for health conditions that cannot be fixed otherwise.

Summary
Brain scars need additional materials since they have a much greater effect on pawns. Small body parts include:
  • Fingers
  • Toes
  • Ears
  • Noses
  • Tails (for alien pawns that use vanilla tail BodypartDef)
It gives alternative ways to fix the issues that can usually only be fixed with Luciferum or a Healer Mech Serum. Health issues like "Bad Back" or "Asthma" can be fixed by replacing the corresponding part and thus are not included.
  • Alzheimers
  • Dementia
  • Frail
Incompatibilities & Interactions:
Pharmacist - make sure to enable glitterworld meds for surgeries or it will say (need material)
Rah's Bionics and Surgery Expansion - This mod will remote the RBSE scar removal recipes and slot in it's own (gated behind the appropriate research)

Credits
Originally written by Syrchalis v1.0 - 1.4

Github link for non-steam users[github.com]

FAQ
Q: Is it save game compatible?
A: Should be safe to add to existing game saves. Like most mods, remove at your own risk.

Q: I found a bug/issue/problem, where should I report that?
A: I have a discussions page just for that, it's pinned, but here's the link anyway:
Bug Reports.
Q: What if I want to leave my bug/issue/problem in the comments section?
A: Bug reports in the comments section will be ignored, deleted, or I might just make fun of you for not reading the FAQ. In any case, until your issue is properly reported in the bug reports discussion, I WILL NOT investigate it.

Q: Is it compatible with XYZ mod?
A: If it's not listed above, I have no idea, I'm going to guess probably, maybe, possibly. As I don't have time to test every mod for the game, I would appreciate if you would test that for me, if it works fantastic! If not drop me a bug report and I'll look into it.

Popular Discussions View All (1)
2
Apr 1 @ 3:55am
PINNED: Bug Reports
Alias
22 Comments
Alias  [author] Apr 12 @ 12:00am 
@Vaarelsauce, FAQ #3, at a blind guess probably not hard incompatible, but there's will likely be duplicate / redundant surgeries / researches
Vaarelsauce Apr 11 @ 10:56pm 
Would love to know if it's compatible with DE Surgeries in the description.
Oninero Dec 26, 2024 @ 3:56pm 
Hello, Like xKamikaze3x the mod work with normal pawn but doesn't with the specie of this mod https://steamcommunity.com/sharedfiles/filedetails/?id=2936412543 this race doesn't run with HAR but is own thing
Pablo Discobar Dec 9, 2024 @ 10:08pm 
Hey uh, I couldn't reproduce it again with just this mod and Harmony (it's been weeks without that certain issue), everything works fine as of this time :)
Alias  [author] Dec 9, 2024 @ 4:46pm 
@xKamikaze3x,(before anything else, thank you for giving me something tangible to work off of) Huh, wonder if the mod isn't playing nicely with HAR, that might explain some things... I don't really have a whole lot of time to devote to modding at the moment, so I can't promise any hard plans or immediate fixes, but I will make a note of the issue [github.com] and add it to my backlog of things to take a looks at when I find time again
xKamikaze3x Dec 9, 2024 @ 3:20pm 
It seems to work fine on like regular humans, but i play with mantodean race and it doesn't seem to work with them at all, even if it's like a neck scar, tested it, didn't get no errors tho, any plans to making it compatible with that race/mod?
Alias  [author] Nov 17, 2024 @ 2:17pm 
@Pablo Discobar, well that's certainly... odd. To my knowledge the mod works in isolation, but the fact that more than one of y'all have mentioned it makes me think that it may be a slight mod conflict. If you manage to pin down a way for me to reproduce the issue, please let me know, so that I can fix it.
Pablo Discobar Nov 16, 2024 @ 10:21pm 
So weird, last night regrowing fingers disappeared; booted the save again today and it's there again!
Sober.K Nov 15, 2024 @ 9:36pm 
Ver1.5 PLZZZZZZZZZZZ I lost all my fingers :steamsad:
lucky_one 🍀 Sep 17, 2024 @ 12:20pm 
I will post the log probably in a few hours, but the only mod that comes to my mind that could be conflicting is CE (I have played with most of the mods in a few runs before) since is the only new thing I have added. Thanks for the quick answer. :er_heart: