Ravenfield

Ravenfield

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RAVENFIELD 2042 (NEAR FUTURE CONFIG)
   
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Content Type: Game Configuration
File Size
Posted
Updated
135.872 KB
May 14, 2024 @ 10:26am
May 15, 2024 @ 2:18am
2 Change Notes ( view )

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RAVENFIELD 2042 (NEAR FUTURE CONFIG)

In 1 collection by ultimate chiller
RAVENFIELD 2042 ISH CONFIG
42 items
Description
WARNING: EA29 ONLY

RAVENFIELD 2042 INSPIRED CONFIG

The future is here, and with it comes a new era of war

EA29 is here! Wooho! Since most configurations would be broken by now, as steel raven has fiddled with the code, I decided to make a new configuration out of what worked, by fixing some stuff by touching the game’s code. This one is more for funsies and i just wanted something marketable and something i can improve in.

LORE:
In the wake of the 2040’s, the world has shifted into 2 poles. On one side, NATO has fully unified into a cohesive military unit, which comprises most European and American states. On the other side of the world, the Chinese, Russians and North Korea have unified into a powerhouse, known as the Eastern Confederation (EACO) As tensions kept rising, the boiling point was reached in 2042.

Will you fight for NATO and spread democracy, or join EACO and liberate the world with communism?

DISCLAIMER: Not fully realistic for balance/aesthetic purposes, includes vanilla+ vehicles

VEHICLES:
Vehicles
NATO
EACO
Jeep
Coteau GPMG
Tiger-M KORD
Quadcopter
Orion-13 B
UrB-302A
Tank
Leopard 2A6
ZTZ-99A
IFV/APC
Boxer IFV
ZBL-08
Attack Helicopters
AH-64E
MI-28
Transport Helicopters
UH-60
MI-8 VDV
Jets
F-22
J-20
Submarines
OHIO
955A
Hovercraft
RHIB with M2
RHIB with QJZ-89
Machine Guns
M2
QJZ-89
AT Launchers
BGM-71
HJ-8
AA
CUTLASS
DARTER

WEAPONS:
Features Assault rifles, Battle rifles, DMRs, Snipers, LMGs and SMGs and pistols on both sides, hopefully they are balanced

NATO:
American (25 primaires + 9 secondaries) and German (21 primaries + 8 secondaries)
Type of weapons
America
Germany
Primaries
MK18, M4A1, M16, MK46, SCAR, M39 EBR, SAR-10, M27 IAR, L115A3 AWM, Remington 700, M1014, M249
HK416, HK417, G3, G36, UMP, MP5, MP7, PSG-1
Secondaries
G17, M1911, M45, M9, FX 45
USP 45, P7, SFP9

EACO:
Chinese (24 primaries + 6 secondaries) and Russian (22 primaries + 6 secondaries)
Type of weapons
Russia
China
Primaries
AK74M, AK12, AEK-971, AN94, AS VAL, Groza, PP-19, SVDS, SV-98, T5000, RPK74M, PKP PECHNEG
QBZ-03, QBZ-19, QBZ-95, QCQ-05, CS-LS5, QBU-19, CS-LR4, QBS-09, QBB-95
Secondaries
MP443, SR-1 VEKTOR, MAKAROV PB
QSZ-92, QSZ-11, TYPE 70

EQUIPMENT:
-Ammunition and Repair Kits (separate)
-Fragmentation and Stun grenades
-Gas torch
-AW-15 Rocket Launcher

MUTATORS:
Mutator
Function
Reasoning
2042 / BLACK OPS COLD WAR HUD
Revamps the heads-up display to be futuristic
Fits in with the theme of future / 2042
2042 camera movements
Revamps camera movements to be more realistic
More visibility and more accurate to 2042
Universal recoil
Revamps recoil to be more realistic
Better and more modernized handling
Remove camera shake
Removes the camera shake when shot at
Better handling under pressure
No knockdown
Prevents ragdolling before death
Better aiming
LETMS Framework
Changes the camo of tanks/apcs
Improved camo for NATO, full black equipment
Flight physics
Improves the flight experience
Better air to air combat
Raven thunder aiming mechanism
Improves 3rd person aiming in vehicles
Improves aiming, making it more like war thunder

FINAL NOTES:
- If you use a strong pc, you will average 35-45 fps with 120 bots in Oblast Highway and 30 fps with 200 bots in Desert Coast
- As of right now, this mod is very unbalanced, as i wanted to use a set of vehicles for the lore but i was informed that it was innaccurate. If anyone has any suggestions for better balance, say them
- Weapons featured on some screenshots are belonging to an earlier version and are not accurate, because they were too laggy (the 2042 expectations experience)
- Press shift while not moving to get a better view of the battlefield
- The 2042 hud was too laggy and did not work, so I chose to replace the hud with another that was less laggy and the killfeed worked. You can still use the 2042 hud if you want
- Originally i wanted to put more mutators in, but my game dropped from 50fps to 20fps. Right now you get more than 30fps using a dual render weapon (benchmark is Oblast Highway with 120 bots), so i discarded those mutators.
- I am open to suggestions and ways to improve this configuration.

Enjoy the configuration, ILY guys <3