Hearts of Iron IV

Hearts of Iron IV

27 ratings
Lore Accurate Enclave + Highways Compatibility
   
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File Size
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39.997 MB
May 1, 2024 @ 12:51pm
May 5 @ 1:25pm
94 Change Notes ( view )

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Lore Accurate Enclave + Highways Compatibility

In 1 collection by FoxySkies
Foxy's Enclave Pack For Singleplayer and Multiplayer
57 items
Description
This mod is a compatibility mod between Lore Accurate Enclave and the newly updated OWB ERX - US + Interstate Highways, link for that mod below.

DO NOT HAVE BOTH INTERSTATE/HIGHWAYS AND THIS MOD ON! If you already have this mod and plan to use JUST this mod, DO NOT HAVE BOTH MODS ON. You will encounter problems with gameplay if you have BOTH on.

DO NOT HAVE NO CAESAR OR ANNA JUSTIFICATIONS ON AT THE SAME TIME AS THIS MOD, LORE ACCURATE ENCLAVE HAS ITS CODE ALREADY INTEGRATED!

https://steamcommunity.com/sharedfiles/filedetails/?id=3302255276

For an explanation of what Lore Accurate Enclave does, visit this link below,

https://steamcommunity.com/sharedfiles/filedetails/?id=3237067725
61 Comments
hunnicutt4077 May 11 @ 8:43pm 
Hello, love the extra challenge this mod gives but am running into a Map definition error when I try to launch OWB with this and its required items. Is there a certain load order I'm not realizing I need to be following?
RatherScharfe Apr 18 @ 1:25pm 
@FoxySkies
Right, invite sent
FoxySkies  [author] Apr 18 @ 1:19pm 
@RatherScharfe

Sure and all good, bouta update some balance changes and bug fixes for LAE, EO+, and Furry Mayhem. Shouldn't be save breaking(Thank you Paradox for your code changes to modifiers, lol)
RatherScharfe Apr 18 @ 1:18pm 
@FoxySkies

Oh, lots.
Also, I ran this without updating so I missed Fox Doctrine and the other fixes with and after it, so sorry if I got you confused

Actually - continue on Discord?
FoxySkies  [author] Apr 18 @ 1:13pm 
@RatherScharfe

Were all of these answers helpful for ya?
FoxySkies  [author] Apr 18 @ 1:03pm 
@RatherScharfe

Also on the Giant stuff, no. New World has to have a downside.
FoxySkies  [author] Apr 18 @ 12:58pm 
@RatherScharfe

Fixed, not uploading da fix yet tho.
FoxySkies  [author] Apr 18 @ 12:56pm 
@RatherScharfe

Weird?

It shoulda been giving negative organization and negative reinforce rate.

I'll fix that on my end.

Let me be more specific. Having a dynamic spirit for EVERY focus branch might become a bit too much. I get that it is necessary at times but I just see it as lazy and inefficient. Especially since it is unable to have many types of modifiers such as Air Range.

Also, regardless, no, I will still have to because then people will ask "What this thing do?" for every debuff added to the modifier. I ain't adding em, but Zach is and I will adapt from there.
RatherScharfe Apr 18 @ 12:33pm 
@FoxySkies

...Shattered comms gives -45% div speed. This one thing busts mah balls like a metal baseball

Yeah, fair on Dunce

Fair on Giant, but the 28% (I think) jump is still fuck-high, plz nerf

Dynamic spirits are inefficient? Whut? Huh? Mate, you want a separate natspirit for every military installation? At late game the player has so many spirits that the menu needs a slider
Maybe swapping spirits is better for spirits that don't need that many 'upgrades', but with the sheer bloat of natspirits ERX has (one of the only complaints against the mod I have) a few dynamic modifiers would help a ton
And you wouldn't have to do GFX/localization/focus tree changes for every new one
Maybe it's lazy, but it's not inefficient, boss. And your debuffs are fine, they all pertain to different things and get solved differently
FoxySkies  [author] Apr 18 @ 12:07pm 
@RatherScharfe

Not removing a slot or making Dunce worse.

I also didn't touch speed for PA or Units as that wouldn't make sense.

The reason it makes you have so much consumer goods is because as the giant is awakening, civilians will expect factories to be able to more better meet their needs. This is lessened if you have gone down Old World in MIC.

I hate dynamic spirits, I feel they are lazy and inefficient but Zach is adding that. I hate it and my debuffs are staying as is, dynamic or not.

Yayyyyy, Airborne for da win.