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Right, invite sent
Sure and all good, bouta update some balance changes and bug fixes for LAE, EO+, and Furry Mayhem. Shouldn't be save breaking(Thank you Paradox for your code changes to modifiers, lol)
Oh, lots.
Also, I ran this without updating so I missed Fox Doctrine and the other fixes with and after it, so sorry if I got you confused
Actually - continue on Discord?
Were all of these answers helpful for ya?
Also on the Giant stuff, no. New World has to have a downside.
Fixed, not uploading da fix yet tho.
Weird?
It shoulda been giving negative organization and negative reinforce rate.
I'll fix that on my end.
Let me be more specific. Having a dynamic spirit for EVERY focus branch might become a bit too much. I get that it is necessary at times but I just see it as lazy and inefficient. Especially since it is unable to have many types of modifiers such as Air Range.
Also, regardless, no, I will still have to because then people will ask "What this thing do?" for every debuff added to the modifier. I ain't adding em, but Zach is and I will adapt from there.
...Shattered comms gives -45% div speed. This one thing busts mah balls like a metal baseball
Yeah, fair on Dunce
Fair on Giant, but the 28% (I think) jump is still fuck-high, plz nerf
Dynamic spirits are inefficient? Whut? Huh? Mate, you want a separate natspirit for every military installation? At late game the player has so many spirits that the menu needs a slider
Maybe swapping spirits is better for spirits that don't need that many 'upgrades', but with the sheer bloat of natspirits ERX has (one of the only complaints against the mod I have) a few dynamic modifiers would help a ton
And you wouldn't have to do GFX/localization/focus tree changes for every new one
Maybe it's lazy, but it's not inefficient, boss. And your debuffs are fine, they all pertain to different things and get solved differently
Not removing a slot or making Dunce worse.
I also didn't touch speed for PA or Units as that wouldn't make sense.
The reason it makes you have so much consumer goods is because as the giant is awakening, civilians will expect factories to be able to more better meet their needs. This is lessened if you have gone down Old World in MIC.
I hate dynamic spirits, I feel they are lazy and inefficient but Zach is adding that. I hate it and my debuffs are staying as is, dynamic or not.
Yayyyyy, Airborne for da win.