Total War: WARHAMMER III

Total War: WARHAMMER III

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SCM: Tribes of the North (6.1)
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overhaul
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1.977 GB
30. Apr. 2024 um 23:34
29. März um 19:47
48 Änderungshinweise (anzeigen)

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SCM: Tribes of the North (6.1)

Beschreibung

Ursprünglich geschrieben von Team SCM:
A complete lore friendly rework of Norsca, with new legendary lords, heroes, mechanics quests and more. with this mod we aspire to bring depth to Norsca in a way that has never been done before. Each tribe is unique, and with this mod - the Tribes of the North truly shine.
  • 14 Legendary Lords for Norsca
  • 14 Legendary Heroes for Norsca
  • New unique mechanics for minor tribes
  • Rework of Norsca's confederation mechanic
  • Uniquely skinned marauders for individual Norscan tribes
  • Over 100 new unit cards, 100 abilities and 80 new items


Ursprünglich geschrieben von Team SCM:
After going through all available lore, we came up with a varied group of faction leaders, each a part of their tribes lore with their own unique background. A large group of artists worked on getting the feel for each tribe just right. With unique mechanics that fit in the respective tribal lore, each campaign will truly feel unique.


Sayl the Faithless - Dolgan
  • Trickster: Can trick even the Chaos Gods by bartering earned favour for powerful mortal units.
  • Pact with the deciever: May trick enemy defeated generic lords in to bartering their flesh. Targets turn into chaos spawn on success.


''King'' Adella of the Thousand Mouths - Skeggi
  • A Jungle Corrupted: Construct Chaos Monoliths and corrupt and recruit unique Lizard beasts.
  • The Hoarder: Adella is aided by the Legendary Seer Soren the Hoarder as a legendary hero.


Akkorak the Crow - Kul
  • The Wasteland Reaver: Akkorak may breed and use chaos steeds to upgrade horseback units.
  • Legendary Knight: Akkorak the Crow attracts Chaos Knights eager to challenge him on horseback.


Birna the Huntress - Sarl
  • Legendary Huntress: May revisit completed Monster Hunts on winning battles against cultures matching with the culture of defeated monsters.
  • Marsh Dwellers: Sarl is known for traversing the Salt Marshes of the Troll Country to collect timber and hunt river trolls.
  • Hunters: A new unique unit type in the form of archers: The Sarl Hunters stalk the salt marshes of the Kalti Delta.


Drenok Johansen - Icefang Tribe
  • Icefang Monolith: Unique bonuses for building and battling in regions with a frozen climate.
  • Corrupted Ice: May recruit unique glacial units for obtaining victories in regions with a frozen climate.


Einarr Sigdansson - Baersonling Tribe
  • Vinnskor's Revenge: Reclaim the lands of the Baersonling to unlock a unique Regiment of Renown and a Legendary Hero.
  • Tzeentch's Champion: Lords may devote themselves to Tzeentch and ascend as Lords of Tzeentch.


Surtha Ek- Varg
  • Embrace of Chaos: The Varg are especially prone to mutations and chaos corruption: Fallen marauders may mutate in Chaos Spawn after battling in regions with high corruption.
  • Everchariot: Embark on a journey to proof your might as the Everchariot by razing Khemri.


Hakka the Aesling - Aesling
  • Devoted to Khorne: Has access to several mechanics tied to Khorne.
  • Skraevold Tribe: Has access to two legendary heroes who find their origin in the Skraevold Tribe.


Harald Whyrlas - Graeling
  • The Unifyer: Harald Whyrlas aims to subdue all Northern Tribes and crown himself as the King of Norsca through various unique missions.
  • The Sea Maiden: Has access to a Legendary Hero, Verdandi Sea-Maiden as well as a unique Regiment of Renown from Fjirgard.


Huern the Wolf - Tribe of the Wolf
  • Lord of the Pack: Joined by his hulking twin sons, Huern can recruit a unique generic lord type with a selection of horde buildings.
  • Hunting Journeys: Venture out across the world to bring down certain foes and unlock powerful bonuses.


Sargath the Vain - Yusak
  • Champion of Slaanesh: May sacrifice devotees to obtain powerful Gifts from Slaanesh.
  • Drummer of Pleasure: Has a unique legendary Hero, Zar Uzelek with a unique drummer archetype.


Ulfric Grondal - Bjornling
  • Way of Men: The Bjornling prever the ways of Men over the ways of Chaos: May invoke the gods of Kislev and has improved relations with human factions.
  • Skjold's Destiny: Has two unique legendary heroes as well as a unique fishing campaign mechanic, where fish is bartered with friendly factions.
  • Unique new unit type: The Bjornling Huscarl with a unique shield wall ability.


Beorg Bearstruck - Ursfjordings
  • The Bearstrikken son of Bran sets out to sink his chaos-touched claws into the mortal realms of men.
  • Bearstrikken: Ursine creatures are drawn to the primal essence of Urslo and may be corrupted.
  • Oerl the Young: The Legendary Hero Oerl the Young is available from turn 1.


Ursprünglich geschrieben von Team SCM:
There are plenty of amazing mods out there that alter Norsca. We aimed for maximum compatibility and had the chance to incorporate some amazing mods into TotN. For others, we tried most mods worked together seamlessly.

Incorporated Mods
The following mods are built in TotN. Enabling both mods will thus cause a crash and is not needed.
  • WH2: Northmen of the New World
  • Savage Hunters: The Tribe of the Wolf
  • Legendary Surtha Ek for WHIII Beta

Overlapping Mods
Not all mods will function correctly. Mods that alter the following will likely be incompatible
  • Mods that completely overhaul the game like SFO, Radious
  • Mods that reskin the generic variants of all Norscan units
  • Mods severely alter the factions that were edited by TotN.




CREDITS
FAQ & KNOWN ISSUES
Beliebte Diskussionen Alle anzeigen (12)
18
5
13. Mai um 10:56
Bjornlings spread Chaos Corruption?
SrKal
2
10. März um 11:34
Im confused why this is hapening. but i keep geting a weird error saying
SkyLocke The Worst
4
24. März um 19:25
Birna Shooting Suggestion
The Reaper Of Memes
608 Kommentare
Empyrial Vor 8 Stunden 
But in all seriousness, it would be great to be able to recruit the unique marauder variants through the alliance system, it seems like they become genetic when recruiting them from a different faction/race.
Empyrial Vor 8 Stunden 
@Sniperbait I'm not seeing the problem :WH3_greasus_rofl::WH3_greasus_rofl:
Sniperbait Vor 19 Stunden 
Anyone else having a problem where Einarr Sigdansson just keeps casting an unending magic shield on his whole army?
jamie_van 29. Mai um 20:50 
Any way we can get a submod to unrestrict some of the faction specific mechanics? I get wanting to increase replayability, but have like 15 confederated lords that all buff faction specific troops in their skills is kinda annoying since you can't always optimize them. Just thought I'd ask if it was possible, and/or how difficult it'd be.
NorscanWarlord 27. Mai um 18:44 
hope you guys release a reskin for Sayl the Faithless when he officially drops, i like your more than the official one
Ace24 26. Mai um 5:54 
Will Ulfric and his Bjornlings get the better Kislev faith system? I love playing him and Viking tactics like shield walls, but the stance is useless against arrows, which feels wrong. He’s meant to be an order leader, yet his economy suffers since he lacks port bonuses others get. Being a fishing tribe, why don’t ports generate fish or boost trade? Chaos offers better rewards, so why choose order? There’s little incentive to play him as an ordertide character. The Empire dislikes you despite being the “good” Northmen, which hurts. Helping Kislev politically should reward you more, like unique units or reinforcements—like Markus Wulfhart getting Empire aid. Devotion and influence with Kislev should give tangible benefits. Ulfric should have buildings boosting devotion, not chaos shrines. His campaign feels out of sync with order factions, making it discouraging to play.
Mosketero 24. Mai um 2:25 
Your Sayl will be always our favourite Sayl :VLOVEIT:
Маленький Принц 23. Mai um 21:14 
Sayl RIP
Peaceoutindexdown 22. Mai um 15:08 
I hope CA really hit Sayl like you did. <3 Keep up the good work.
bain.yelton 20. Mai um 16:37 
This is a must have, like a full on expansion DLC. Love it