Victoria 3

Victoria 3

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Items (24)
Better Politics Mod
Created by lilliesea
BPM is now playable with 1.8! If you would like a smoother experience, you can instead download BPM for 1.7: https://github.com/Better-Politics-Mod/Better-Politics-Mod-Vic-3/releases/tag/v2.3 The 2.3 update is incompatible with 2.2 saves. If you would like...
[1.8] Multi-line Production Methods Framework
Created by 1230james
Multi-line Production Methods Framework Information for Everyone MPM is a framework mod, meaning it's supposed to be used by other mods you may be using as a basis for a certain feature. In this case, that feature is having more room on the screen for extr...
Heart of Appalachia, An Atompunk Mod
Created by TelepathingTilapia
20+ New Techs and Buildings for Mid to Late Game. Hyper-Industrialize your nation with nuclear and electronics industry! https://i.imgur.com/JEjmByX.png Nothing has changed in this time line, except that Uranium were found in huge abundance all over the wo...
(1.8) Industry Expanded v12.5
Created by Боцман
Please, report any bugs or problems in the mod! Also feel free to suggest your ideas. https://i.imgur.com/v028EQl.png A mod focused on goods, building, production methods and variability expansion, improvement and balancing. Industry Expanded is a big mod,...
(1.8) Industry Expanded Lite
Created by Helvetica
LOAD AFTER INDUSTRY EXPANDED (formerly Industry Expanded & Better Politics Mod Compatch) Removes everything from IEX except the actual industry expansion, which greatly improves its compatibility with other mods. Known to be made compatible with IEX with t...
qunxings' Factory Expansion
Created by 群星闪耀
28 new buildings have been added, separating luxury factories from each other, and adding factories for the production of goods that would otherwise be limited by resource caps. If you want to make the input-output ratio of the base game buildings more rea...
qunxings' Factory Expansion + E&F
Created by 群星闪耀
qunxings' Factory Expansion and Economic and Financial Mod (E&F) - V3 compatibility patches My other mod: Real England Super power Balance of construction output value qunxings' Factory Expansion More principle groups Add infrastructure based on Country Ra...
[1.8] Military Logistics and Stockpiles
Created by scarlyafterdark
Military Logistics and Stockpiles (Victoria 3 Mod) This mod adds features to the game for stockpiling and distributing strategic goods for your military. This allows you (and the AI) to improve economic stability during warfare, and plan your wars with a m...
Rise of the Publishing Industry
Created by kaznoko
Update 11.23.24 Version 1.8 is now supported. Update 10.10.24 Propaganda posters can now be printed that can promote or suppress political campaigns for legislation. Opposing political groups and agitators might also print posters. Twenty-three real-life p...
Forts & Engineers
Created by 1230james
Forts & Engineers Defend your nation! Please note that the content in the screenshots were for a pre-1.5 version of the mod and does not fully reflect the current status of the mod. Overview Forts & Engineers (FAE) is a mod that aims to implement a land fo...
Dowie's Ocean Liners
Created by Dowie
https://i.imgur.com/4JYVMVX.png#test] This mod adds cruise liners to your game! This includes several techs found in the naval part of the military tech tree, custom production modifiers, a new good called Luxury Transport https://i.imgur.com/3kkQZ0p.png, ...
Upgraded Railways
Created by Fangslash
This is a railway overhaul mod aimed to upgrade vanilla railways, so they are more useful and more realistic. Summary Separate Freight and Passenger Operations: Base PM was changed to Freight operation, freight generates significantly less transportation b...
Offices and Hotels
Created by Hitagi
Updated to 1.8 Don't you just hate it when your railways cost a fortune to maintain? Isn't it terrible that your urban centers can hardly employ anyone late game? This mod attempts to fix that by adding two new buildings: Offices and Hotels that consume al...
Transfer Cash
Created by Imperialist
This mod adds a diplomatic action to transfer cash to a different country, as seen in the screenshots....
Headlines
Created by CaelReader
Headlines for Victoria 3 1.8.* This mod adds 70+ flavorful news messages to your notification feed which report on specific events that happen in the world, including: American Civil War (FSA and CSA versions) Taiping Rebellion & Qingsplosion Dutch East In...
Ore Refining
Created by Maplover
https://cdn.buymeacoffee.com/buttons/v2/default-yellow.png - Guaranteed to work version 1.7.5 - The ore mined in the mine must be smelted and processed at the refinery or processing plant to be used at the consumer. - The number of mines per state is exact...
Upgraded Ports
Created by Fangslash
I've always thought the vanilla port is lacking, as it only provides convoys and a little bit of infrastructure, on top of having a level limit. From a gameplay balance point this makes sense, but I wanted to upgrade it to be something more. This mod overh...
Practical Heatmaps
Created by Draconin
OBSOLETE ------------------------------------------------- Thank you Paradox and happy gaming everyone! ------------------------------------------------- The information shown on the heatmaps was often quite lackluster and the smaller datapoints were compl...
Ore Refining 1.7 patch
Created by Veronimi
This is a 1.7 compatibility patch for the mod Ore refining, I have updated it to work with 1.7 and fixed the issue with goods not being produced, use this instead of the original mod. If you are the original author of the mod and wish for this to be remove...
Gas, Guns, Garb, and Grub
Created by 1230james
Gas, Guns, Garb, and Grub Expanded military logistics representing fuel, weapons, uniforms, and rations Overview Gas, Guns, Garb, and Grub (GGGG, 4G) is a mod which adjusts naval units and adds army mobilization options to replicate the need and developmen...
E&F Tradeable Gold Fix (E&F submod)
Created by LittleAmigo
This is a submod for the Economic and Financial Mod of Victoria 3, which fixes the non-tradeable gold bug in E&F; it once again allows you to trade gold. This submod is simply a temporary fix as the next update for E&F will fix this; you need to run it alo...
More Construction Variety
Created by Edouard_Saladier
Update -Added a new PM categories to keep using bricks after switching to concrete -Slightly buffed a few existing PM -Removed Brick Factory localisation requirements (clay is found worldwide & making it restricted to state rivers traits was annoying & not...
More Generals and Admirals 100 max
Created by Thadom69
v1.0.1 Max amount of Generals and Admirals now 100, from 20. On the playset this is rank 4...