RimWorld
135 avaliações
[1.5][KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings
2
   
Premiar
Adic. a Favoritos
Nos Favoritos
Desfavoritar
Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
Tamanho:
Publicado em:
Atualizado em:
2.001 MB
14 de abr. às 5:13
28 de mai. às 7:27
10 notas de alterações ( ver )

Subscreve para transferir
[1.5][KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings

Descrição
Save and Load Dump/Stockpile and Outfit settings. These saves can be carried over from new games to old saves.

Save Storage for 1.5
Original Authors: KV and Taranchuk
Original mod link:
[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings
[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings [1.4]

I will delete this if requested by the original authors

=====

Original Description:

Save and Load Dump/Stockpile and Outfit settings. These saves can be carried over from new games to old saves.

Thank you to the translators:
-Proxyer for Japanese
-HawnHan for Chinese
-Qux for French

Special Thanks:
-SineSniper for updating Everybody Gets One support

=====

source code[github.com]

Changelog:

20240528
- bug fix of uncompleted building
- add "Append Operations" option
20240524
- add S/L options for more building with storage setting or bill list.
20240507
- add Russian translation. Thank you LeonusDH for doing the translation.
20240501
- pressing "enter" now correctly save the setting
20240430
- copy the correct 1.4 binary from previous version
20240417
- packageId is now "savestoragesettings.kv.rw.fishtmp"
20240414
- now 1.5 compatible ^_^
- add S/L options for reading policies
- now can correctly save/load the worker setting of working benches


65 comentários
firshpear  [autor] 29 de mai. às 5:37 
@大番薯之怒: yeah, because i reverted the mod to the version in 20240507, before i made the update. i'll test the update later at the weekend to prevent the bugs as much as possible
大番薯之怒 29 de mai. às 3:47 
Rimfactory has failed again ~
大番薯之怒 28 de mai. às 21:21 
Thanks for the fix
Chip56 28 de mai. às 15:24 
didnt show any errors for me either. I had the gizmos back on the unfinished buildings and was able to load/save bills on rimfactory.
TAWM 28 de mai. às 7:49 
anyway....no error in my game with 660 mods.
TAWM 28 de mai. às 7:47 
@Futstub
You can start a new discussion.
firshpear  [autor] 28 de mai. às 7:28 
fine...let me revert again. I literally should do this at the weekends when I'm concious enough :(
Futstub 28 de mai. às 6:03 
Hey my friend.
Whatever you just did gives me infinite error messages and literally makes the game unplayable. :>
Can't copy it in here though because of text limit...
TAWM 28 de mai. às 5:45 
it's work fine,thank you~
firshpear  [autor] 28 de mai. às 5:23 
@SCV就绪: It's unlikely that I fixed your bug. If you can still reproduce your bug, report with more information: your mod list and the type of buliding that you performed loading on. It would be better with a save file attached.