Arma 3
71 ratings
[MP] Hide & Seek
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
20.108 MB
Apr 12, 2024 @ 9:18am
May 12 @ 8:05am
32 Change Notes ( view )

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[MP] Hide & Seek

Description
Welcome to the Facility. Trust No One.
6 players. 1 turns. 5 must survive the darkness.

You wake up trapped in a decaying, abandoned research facility. No exits. No answers.
And then... one of you snaps.

As madness takes over, a player grabs an axe — and the emergency lockdown plunges the entire facility into total darkness for 20 minutes.
In the pitch black, the only rule is simple: Kill or survive.



Gameplay Overview:

Survivors:
• Hide, outsmart, and survive the darkness.
• Repair 5 generators to bring the lights back on — or survive the full 20 minutes.
• Use your flashlight (L) or blind the killer and others with (F).
Take 3 hits and you’re downed — immobile, bleeding out in 60 seconds unless a teammate saves you.
• Stay alive. Stay together. Or die alone.

Seeker (Killer):
• Hunt the survivors, one by one.
• Use the darkness to your advantage — no mercy, no light.
• Toggle flashlight (L) for hunting. Strike survivors (LMB) to take them down.



Winning and Losing:

As the Seeker:
• Win by eliminating survivors and preventing generator repairs.
• The more survivors alive and generators repaired — the closer you are to losing.

As a Survivor:
• Escape by repairing generators — or survive the blackout with as many alive as possible.
• Dead teammates and failed repairs mean your chances drop fast.



Key Features:
  • 6-player multiplayer horror — minimum 2 players
  • Randomized insanity: anyone could snap
  • 20-minute blackout: real-time survival horror
  • Tense generator repair system under pressure
  • Downed mechanic: survive after 3 hits with teamwork
  • Atmospheric horror: pure tension, no second chances
  • Spectator Mode for killed players



Lights out. Trust broken. Time ticking.
Will you escape the madness... or become part of it?
13 Comments
Paradox  [author] May 12 @ 6:11am 
@[1er R.C.C] TheKillian,
Thank you very much for the feedback and especially for the video.
I will try to fix the mentioned issues asap.
[1er R.C.C] TheKillian May 10 @ 9:59am 
I forgot to add but, important, the spectator mod should be the Arma vanilla one, it would be best, cause we cannot switch from someone POV
[1er R.C.C] TheKillian May 10 @ 9:57am 
Hello Paradox, here's our feedback here :
-We played full squad, it was very cool, good ambient, I would suggest to put some "emergency light" to add more light sources.
-Activating the cameras makes some players frame randomly VERY VERY SLOW (10fps and I got it on video)
-I would suggest to slow down a bit the speed of the bar, but it was still fun. Or maybe get some generator replacing "SPACE" key with "A,B ..."
-Maybe adding more "ambient" or some music which can launch randomly to add more ambient into the mission, it was very cool.


If you want to watch :
https://youtu.be/PGnZTy7CRso

Thank you for creating this mission, I see it can be improved but it's very cool.
Squareband67 Apr 26 @ 5:57pm 
Ain't you the dude that soviet dude that prevented a nuclear exchange with cuba or something?
GENERAL OBERSTABSFELDWEBEL Apr 25 @ 1:13pm 
We got Deads by Daylight remade in Realistic Modern Warfare Game before Gta 6. Bonkers timeline
WarenKl Apr 25 @ 11:55am 
that illumination looks so good
Paradox  [author] Apr 25 @ 3:54am 
Thanks for the positive feedback. It would be funny to see the actual gameplay of you guys, feel free to post it here if you have one.
ye_mao Apr 25 @ 3:32am 
This is so funny!:steamthumbsup:
Paradox  [author] Apr 20 @ 11:44pm 
hey, thanks for the heads up on that! i’ve gone ahead and fixed the issue, so the 'graphics options' screen shouldn’t pop up anymore when the lights go out.
ChickenMon Apr 20 @ 9:58pm 
Despite having the correct settings, the prompt still will not go away, it makes the scenario not playable for anyone but the killer