Arma 3
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[CYTECH] Core Assets And Functions
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Data Type: Mod
File Size
Posted
Updated
12.331 GB
Feb 25, 2022 @ 8:39am
Sep 8, 2023 @ 11:04am
6 Change Notes ( view )

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[CYTECH] Core Assets And Functions

Description
Welcome to the Core Assets And Functions!
This mod is the heart of the CYTECH Project, offering a vast collection of high-fidelity modular assets. It's not just a mod. It's a game-changer, introducing dynamism and customisation that breaks the ARMA tradition of static maps.

We've transformed static models into dynamic and customised assets, injecting variety and excitement into your gaming experience. With our unique scripts, you can alter the look and feel of your creations, pushing the boundaries of your imagination.

FEATURES
  • Vast Collection of High-Fidelity Models
  • Dynamic Doors and Gates
  • Interactive Lighting Systems
  • Custom Sounds and Special Effects
  • Innovative Light Special Effects
  • Comprehensive Door Controls (Open, Close, Lock, and more)
  • User-friendly Tools for Mission Creation
  • Modules for Crafting Unique Missions in Minutes

[discord.gg]
[wiki.cytech-mod.com]


[www.bohemia.net]
Popular Discussions View All (3)
15
Apr 12 @ 8:17am
Cytech Questions
Axios.exe
6
Aug 28, 2023 @ 11:13am
Cytech Bugs
Axios.exe
2
Jun 21, 2022 @ 5:29am
Cytech Suggestions
Axios.exe
51 Comments
Ben Damon Dec 17, 2023 @ 5:42pm 
Hello
How can i lower the lights to make the map more dark like the video?
PassTheSnapple Oct 16, 2023 @ 3:58am 
Not all sfx I place down in Eden appear when I hit play. Any way to ensure all sfx are present?
Wilson_B Sep 15, 2023 @ 12:38pm 
Oh my god thank god its back, my _ZONA project relies heavily on your fantastic work.
The Problem DRK Sep 13, 2023 @ 11:58am 
BEYOND happy to see this return, I've took time off work to make progress on a massive scenario I'm working on & without these assets, it would have never have been possible. Thanks team!
superrommel Sep 13, 2023 @ 10:28am 
So glad to see this back up!!! :)
C.Ritter  [author] Aug 19, 2023 @ 2:04pm 
Hey, could you join our Discord server and send one of us your RPT file, that way we can find out what is causing your issues. However what types of complications does it throw you though?
Mr. J Soda Aug 19, 2023 @ 1:38pm 
So, not sure how it could be fixed, but my unit found that this and the underground map were incomparable with something involving the https://steamcommunity.com/sharedfiles/filedetails/?id=1231955722 map.
C.Ritter  [author] Aug 16, 2023 @ 8:02am 
Sounds good, thank you for your understanding. As long as there is no ripping and our mod is added as a dependency then no issues (generally speaking). You should join our Discord and send us screenshots when you have something made! Good luck!
IIIXJokerXIII Aug 16, 2023 @ 3:51am 
No I would never rip the models or repack them. I've seen people do that over the years with other mods and it's unfair to the people that put the work in on these mods imo. How I would use this mod is by making my map dependent on this mod like you said. Sorry my earlier comment was not clear, but I always ask before I use someone else's work when it deviates even a little off of its intended use. Again, thanks for allowing me to use this mod as a dependency and if you ever change your mind, I will be happy to remove anything added to my map from this mod at your request. When I have more of my town done, I will drop some screen shots to show you how it was used.
C.Ritter  [author] Aug 15, 2023 @ 4:08pm 
@IIIXJokerXIII - We thank you for the kind words but please no ripping of our models, you can add our mod as a dependency.