RimWorld

RimWorld

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Paramount Combat Armaments
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Mod, 1.4, 1.5
File Size
Posted
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4.449 MB
Apr 12 @ 8:14am
May 28 @ 3:43pm
25 Change Notes ( view )

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Paramount Combat Armaments

In 1 collection by Samael Gray
Samael Gray's Mods
4 items
Description
Do you feel a certain lack of variety in your colony's arsenal?
Are you tired of using the same old pea-shooters time and time again?
Do the pesky mechanoids, pirates and bugs keep bothering you, disrupting your peaceful way of life?

Well I've got the perfect solution for you!

Expand your arsenal with Paramount Combat Armaments!


This mod adds several new items ranging from guns and apparel to turrets and emplacements to offer you the best-in-class arms. The included items are both balanced and reasonably stronger than the other options in the workshop, some don't even have an alternative. So get PCA today and live a safe and happy life on the Rim!

Compatible with both the vanilla combat system and CE.

Interested in what's provided? Check the list below:

Pistols
- S&W M&P 5.7 Tactical
- 500 S&W Magnum Tactical
- R-12 advanced magnum charge revolver

Shotguns
- Tavor TS12 Tactical
- T-12 advanced charge shotgun

SMGs
- FN P90 TR Tactical

Assault/battle rifles
- Big Horn Armory Model 89 Black Thunder Tactical
- IWI Micro Tavor X95 Tactical
- True Velocity RM277 Tactical
- True Velocity RM277 SAW Tactical
- (CE) Neopup PAW-20 Tactical
- SWORD International Mk-18 Mod 1 Mjölnir Tactical
- L-12 advanced magnum charge lever-action
- C-8 advanced compact charge BR
- B-8 advanced charge BR

Sniper rifles
- Desert Tech SRS-A2 Tactical
- GM20 Jaguar Tactical
- Anzio 20mm Tactical
- A-20 advanced charge AMR

Machine guns
- Machine Gun Armory SAW Tactical
- Empty Shell XM556 Microgun Tactical
- (CE) Portable NeoStrike MG Tactical
- True Velocity RM338 Tactical
- Handheld Vektor GA-1 autocannon Tactical
- M-6 advanced charge Microgun
- M-8 advanced charge MMG
- H-12 charge HHMG

Other
- Powered spear
- Ranged shield belt
- Nanosuit
- Immortal power armor
- (CE) NeoStrike heavy machine gun
- (CE) NeoStrike SD-ROW heavy machine gun
- DTV Arms XR338 Minigun
- Vektor GA-1 SD-ROW autocannon
- Nexter P20 autocannon
- Bofors 40mm L/70 autocannon
- Medium Charge Blaster turret
- Heavy Charge Blaster turret
- Heavy Charge Blaster SD-ROW turret
- Heavy Charge Autocannon turret
- Super Heavy Charge Autocannon turret


Check out my other mods, you might find something of your interest among them.

51 Comments
Samael Gray  [author] May 28 @ 3:44pm 
Should be fixed.
kmsrocks1 May 28 @ 1:00pm 
Sorry for the late response, I was referring to the turret version of the Vektor Autocannon. The Heavy Charge Blaster SD-ROW turret also doesn't seem to consume ammo.
Mah Neme Jefe May 26 @ 12:29pm 
the S&W 500 made this an instant subscribe
thank you
Grenadier's assistant May 7 @ 9:20am 
Thx, I gave you all my steam points :D
Samael Gray  [author] May 7 @ 8:59am 
It should be fixed now.
Grenadier's assistant May 7 @ 8:48am 
1.4 CE is Enabled
Samael Gray  [author] May 7 @ 8:38am 
Which RW version and CE or vanilla?
Grenadier's assistant May 7 @ 8:36am 
I have a problem with Immortal armor, there is no information in the description (just a gray screen) and I can't craft armor
Samael Gray  [author] Apr 29 @ 6:20am 
@whdmsrb009 The issue with weapons rendering under the immortal armor should be fixed now.
Samael Gray  [author] Apr 28 @ 10:15am 
If you're talking about the handheld one, it doesn't use ammo in vanilla similar to other guns. The turret version does.