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Rapportera problem med översättningen
@ayy lmao: Pretty much. Though, not identical. But very similar.
But, the good news is I couldn't keep my paws of looking into this, and I now have an updated version running locally.
Settings for three categories:
Babies (completely off or 0-10)
Children (completely off or 0-10)
Adults (1-10)
I'm just gonna run it for a bit playing my current save and see if I happen upon any errors or other shenanigans. If not, I will pus the update tonight and tomorrow, and I suppose we will find out of there are any outlier issues I haven't seen.
I also found a bug with trait generation present in the current build - but since it was about trying to force FEW traits, I guess none of us trait junkies have ever seen it happen (I guess one uses this mod to allow MORE traits, not force the game to use fewer).
Enjoy your vacation!!
That will probably be the best way to make sure everyone can tailor it to their liking. Perhaps I will take a look at it some time over the coming weeks, as I'm off work for a long, glorious sommer vacay!
A solution would be to use the base game growth moments (7, 10 and 13 years old): under 3 they are babies so no traits, then 1 trait between 3 and 7, 2 between 7 and 10, 3 between 10 and 13 and then 4. Of course it would be better if that was set in settings, and capped by the adult maximum trait slots.
Another way to be to have the slots as a percentage of max adult slots (33%, 66% and 100%) but it may be less configurable.
And thanks for 1.6. <3