Installer Steam
Logg inn
|
språk
简体中文 (forenklet kinesisk)
繁體中文 (tradisjonell kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tsjekkisk)
Dansk (dansk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spania)
Español – Latinoamérica (spansk – Latin-Amerika)
Ελληνικά (gresk)
Français (fransk)
Italiano (italiensk)
Bahasa Indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (nederlandsk)
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasil)
Română (rumensk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (vietnamesisk)
Українська (ukrainsk)
Rapporter et problem med oversettelse

























However, while everything turns out to work just fine, I encountered a strange problem where as long as my patch include any new def created using KCSG.SettlementLayoutDef, there will be a DebugLog pop up upon finishing initializing the game with no error message. I rooted down the problem by copying one of your def, change nothing but its name, and found that any new def added would cause this empty pop-up. I'm confused because I followed the exact same way you did.
While this issue is pretty much ignorable, it's still kinda annoying and I would love to learn how to fix that. I would greatly appreciate if you could take a look and help me out. Here's the link to my patch: https://steamcommunity.com/sharedfiles/filedetails/?id=3614595294