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I threw together a script that can do that:
https://github.com/Whiplash141/SpaceEngineersScripts/blob/master/Released/projector_timers.cs
Most blocks turn On when the PBs with WHAM gets turned On, but not Connectors and Tanks which causes some issues with refueling. It doesn't seem possible to turn On the connectors AND Lock them with one Timer block, so I think I need to add a third Timer for post build stuff.
Also as the name implies, they listen for specific events and can easily get out of sync. If only you could tickle them to make them reevaluate conditions... as it is now they are almost useless.
Something else I'm wondering though, can LAMP watch the status of the projector and trigger timer blocks accordingly? Using timer countdown in survival is not reliable.