tModLoader

tModLoader

238 ratings
Ultimate Skyblock
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Mod Side: Both
tModLoader Version: 1.4.4
Language: English
File Size
Posted
Updated
18.327 MB
Mar 28, 2024 @ 12:33pm
Jun 10 @ 6:04pm
39 Change Notes ( view )

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Ultimate Skyblock

Description
This mod aims to re-imagine Skyblock, adding many new features to make it more enjoyable.
From 30+ islands to themed planetoids, and even whole new dimensions, there is a lot to do!

Special thanks to Tommy Tsunami for building most of the islands!

Current features include:
  • 2 subworlds, a mining world and a dungeon world
  • Over 30 randomly placed islands
  • Tweaks to base game features to improve experience

Need help?
You are provided with a guidebook that has information about the mod.
Make sure to read through it when you are lost, or need help with something.
It contains info on the mod itself, as well as some terraria tricks that you might not know.

This mod is multiplayer friendly!
You should be able to do this with other players, but there may still be some bugs.
There's a couple issues, but you can still play mostly normally.

Can I use Calamity with this?
Unfortunately, there is no current support that includes any of Calamity's worldgen. I personally have not played Calamity, so I can't say what content you can access without the biomes and structures, but I will likely include an addon or future update for this to allow Calamity worldgen support.

What about other large mods?
There is no support for modded worldgen, since the world is cleared after generation. If you'd like to see support for a certain mod, please create a thread in my discord, and provide a detailed description of what you want, from which mod, and with what content.

Experiencing Subworld Issues?
Subworlds are a little odd, and might have some troubles in multiplayer.
If you're worried about this mod's subworlds working in multiplayer, then give it a try, but it's very likely that they will work. I have tested them myself, both on the same system and with other people online.
In singleplayer, there will be a progress bar for generation, however it will not appear in multiplayer. It will show "loading" for a short bit, so just be patient until it fully loads.

Can I use custom world sizes?
Yes, you should be able to use custom world sizes. However, keep in mind anything below small can cause overlapping and ugly generation, due to the amount of islands there are. It should work just fine with anything larger than normal, though. Keep in mind for large worlds, it already takes a long time to bridge to each island, so be wary when doing any sizes larger than that.

What do you plan for future updates?
My current plans include:
  • Automation tech for material gathering
  • More island variety
  • Better worldgen for the mining subworld
  • Crossmod support for larger mods
  • Events, such as moons and weathers
  • More unique items and chest loot

Localization?
I will not be doing any localization until I get to the point where I feel like I won't be adding anything else. This doesn't mean I do not want to add localization, or that I never will, it's simply just easier to do everything at once rather than each time I add content.

I am open to anybody offering to localize this, but keep in mind I do plan on updating this somewhat frequently, meaning you'll have to keep adding localization. You can either wait until I'm done adding stuff, or offer to help me through discord, where I can have you provide localization before updates are pushed out.
It would be far easier if you contacted me through discord, since then I can give you the localization before each update, to ensure things won't break.

CREDITS
TommyTsunami - Built 99% of the islands
Otterly - Spriting for everything
Andro951 - Auto extractors
Dominick - Mushroom & Lihzahrd Temple
Gabehaswon - Slate & Hardened Deepstone sprites

Please report any issues to me on discord, and not in the steam comments.

Discord[discord.gg]
Trello[trello.com]
Originally posted by tModLoader UltimateSkyblock:
Developed By MooMoo
221 Comments
Moo Moo  [author] Jul 19 @ 12:38pm 
@ZeroAgateVeila all you need to do is create the world like normal, with the mod enabled
ZeroAgateVeil Jul 18 @ 11:37pm 
How do you actually create the world?
Moo Moo  [author] Jun 29 @ 3:14pm 
@Milão odd, never seen that issue before
Milão Jun 29 @ 8:07am 
@Moo Moo I'm having problems with the NPCs, the merchant and the nurse appear and no one else appears, I tried everything but only these appear, could it be a bug or something different in this mod?
marcostadeusc Jun 19 @ 8:29am 
@Moo Moo its weird cause i didn't have this issue with Crimson, only happened with Corruption
Freedbot Jun 18 @ 4:13pm 
Then you can rule out netcode and blame either your placement, genpass, or some other code you're using to affect the break or drop code for tiles
Moo Moo  [author] Jun 18 @ 3:35pm 
@marcostadeusc to fix this for now, try hosting your world in multiplayer and then going and destroying orbs
Moo Moo  [author] Jun 18 @ 3:30pm 
@Freedbot Interestingly the issue only happens in singleplayer. When using host and play, hearts & orbs drop stuff, but in singleplayer they don't....
Moo Moo  [author] Jun 18 @ 3:24pm 
@marcostadeusc yeah shadow orbs and hearts are really broken, they've been this way for over a year now and it's driving me crazy. Your best bet is to just use cheat sheet or something to get the items :/
marcostadeusc Jun 18 @ 2:28pm 
I just broke 4 shadow orbs, got now messages on chat about boss incoming, as well as no drops. I did in a large world, master, corruption @Moo Moo