tModLoader

tModLoader

251 ratings
Ultimate Skyblock
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Mod Side: Both
tModLoader Version: 1.4.4
Language: English
File Size
Posted
Updated
18.327 MB
Mar 28, 2024 @ 12:33pm
Jun 10 @ 6:04pm
39 Change Notes ( view )

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Ultimate Skyblock

Description
This mod aims to re-imagine Skyblock, adding many new features to make it more enjoyable.
From 30+ islands to themed planetoids, and even whole new dimensions, there is a lot to do!

Special thanks to Tommy Tsunami for building most of the islands!

Current features include:
  • 2 subworlds, a mining world and a dungeon world
  • Over 30 randomly placed islands
  • Tweaks to base game features to improve experience

Need help?
You are provided with a guidebook that has information about the mod.
Make sure to read through it when you are lost, or need help with something.
It contains info on the mod itself, as well as some terraria tricks that you might not know.

This mod is multiplayer friendly!
You should be able to do this with other players, but there may still be some bugs.
There's a couple issues, but you can still play mostly normally.

Can I use Calamity with this?
Unfortunately, there is no current support that includes any of Calamity's worldgen. I personally have not played Calamity, so I can't say what content you can access without the biomes and structures, but I will likely include an addon or future update for this to allow Calamity worldgen support.

What about other large mods?
There is no support for modded worldgen, since the world is cleared after generation. If you'd like to see support for a certain mod, please create a thread in my discord, and provide a detailed description of what you want, from which mod, and with what content.

Experiencing Subworld Issues?
Subworlds are a little odd, and might have some troubles in multiplayer.
If you're worried about this mod's subworlds working in multiplayer, then give it a try, but it's very likely that they will work. I have tested them myself, both on the same system and with other people online.
In singleplayer, there will be a progress bar for generation, however it will not appear in multiplayer. It will show "loading" for a short bit, so just be patient until it fully loads.

Can I use custom world sizes?
Yes, you should be able to use custom world sizes. However, keep in mind anything below small can cause overlapping and ugly generation, due to the amount of islands there are. It should work just fine with anything larger than normal, though. Keep in mind for large worlds, it already takes a long time to bridge to each island, so be wary when doing any sizes larger than that.

What do you plan for future updates?
My current plans include:
  • Automation tech for material gathering
  • More island variety
  • Better worldgen for the mining subworld
  • Crossmod support for larger mods
  • Events, such as moons and weathers
  • More unique items and chest loot

Localization?
I will not be doing any localization until I get to the point where I feel like I won't be adding anything else. This doesn't mean I do not want to add localization, or that I never will, it's simply just easier to do everything at once rather than each time I add content.

I am open to anybody offering to localize this, but keep in mind I do plan on updating this somewhat frequently, meaning you'll have to keep adding localization. You can either wait until I'm done adding stuff, or offer to help me through discord, where I can have you provide localization before updates are pushed out.
It would be far easier if you contacted me through discord, since then I can give you the localization before each update, to ensure things won't break.

CREDITS
TommyTsunami - Built 99% of the islands
Otterly - Spriting for everything
Andro951 - Auto extractors
Dominick - Mushroom & Lihzahrd Temple
Gabehaswon - Slate & Hardened Deepstone sprites

Please report any issues to me on discord, and not in the steam comments.

Discord[discord.gg]
Trello[trello.com]
Originally posted by tModLoader UltimateSkyblock:
Developed By MooMoo
231 Comments
wolfiepigen Nov 29 @ 1:53am 
which side is the mining dimension on
thatman Nov 7 @ 4:49pm 
NOTE: the sulphrous sea will "generate" (i tested it out) but there wont be any land
thatman Nov 6 @ 4:41pm 
tho tbh idk how the planetoids will work with it
thatman Nov 6 @ 4:25pm 
guys imo, pro tip if u want to use calamity with this even if u suck at building, use like cheatsheet or herosmod to build artifical biomes of them, maybe even try to fit it into the calamity feel?
Moo Moo  [author] Oct 22 @ 11:44am 
@RDFalcon8592 special effects from secret seeds may work, such as the hunger effect from the don't starve seed, but the worldgen is not altered to accomodate for secret seeds. For example, if you do for the worthy, the worldgen will be no different.
RDFalcon8592 Oct 22 @ 9:52am 
do the secret seeds work???
Moo Moo  [author] Sep 30 @ 11:15am 
@JKazaYu looking into it, seems fast the safeguard for that isn't functioning properly
JKazaYu Sep 29 @ 7:50pm 
Opening pre-mod worlds changes their surface & cavern levels (which breaks some pylons & dungeon spawning), can the mod avoid doing this for non-Skyblock worlds?

Needing to remember to disable the mod every time before opening those worlds is getting old.
Moo Moo  [author] Aug 19 @ 1:03pm 
@i love phenylethylamines they are found in planetoids in hell, near the bottom of the world
i love phenylethylamines Aug 18 @ 6:01pm 
hello thanks for the mod i was wondering if it was possible to get hellstone because i cant Seem to figure out a way to get it or the hellforge