Total War: WARHAMMER III

Total War: WARHAMMER III

32 ratings
Longer Smoke + Empire snipers fix
   
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graphical
Tags: mod
File Size
Posted
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1.343 MB
Mar 28, 2024 @ 7:41am
May 2, 2024 @ 4:09pm
2 Change Notes ( view )

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Longer Smoke + Empire snipers fix

Description
Its an little improvement of this mod
https://steamcommunity.com/workshop/filedetails/?id=2802194489
So do not like this mod! Do Like that mod instead!

Smoke from cannons and guns stays longer (about 10-20 seconds for small arms like pistols and so, and 15-60 seconds for heavy guns and cannons and arty.)

You must use this mod TO FIX TRANSPARENCY for SMOKE!
https://steamcommunity.com/workshop/filedetails/?id=2878211101
ATTENTION! THIS MOD SHOULD BE LOADED FIRST IN UR LIST TO FIX TRANSPARENCY IF U USE MODS LIKE WEATHER/LIGHT OVERHAULS!

It is fine to use this mod with other mods which change effects.

SFO, RADIOUS and other units-mods COMPATIBLE. NO NEED TO PATCH IT!

New! Empire snipers fix, so their rifles now have muzzle flash and smoke. NO MORE flame arrester!

If u dont want to see bullet trails, use this mod, But load it last.
https://steamcommunity.com/workshop/filedetails/?id=2877071147
11 Comments
sandumarian10 Apr 11 @ 3:44am 
It seems that the extreme smoke & flash mod has a bigger fire effect than this mod, however this mod has a longer smoke duration, a combination of the two would be perfect
Bloodsternn Apr 6 @ 7:53am 
Do i need both of the mods enabled? this and extreme smoke and flash? or does this mod replace it totally?
Jack Jackson Dec 26, 2024 @ 11:08am 
Still works!
Krakenous May 3, 2024 @ 12:49am 
*shrug* well it definitely is now so who knows, probably just one those workshop things, thanks for the fix though :).
Grixa  [author] May 2, 2024 @ 4:03pm 
No its working as before.
Krakenous May 2, 2024 @ 4:52am 
Just dropping in to say it's stop working unfortunately, albeit probably obvious lol wth 5.0.

Been using this for a long time now, it looks absolutely fantastic in hectic battles seeing ass the smoke cross the battlefield. As stated previously, different smoke colours as well would be really cool...purple for amethyst units maybe?! :steamhappy:
Krakenous Apr 2, 2024 @ 1:24pm 
This works... REALLY well! I actually think this is spot on. Bigger the guns, bigger the cannons, better and longer the smoke!

I kinda wish it was possible to see different types and colours of smoke and explosions that are dependent on the fuel type used buttt...that would be painful to mod haha.

Anyway, thanks for this!
Orendiz Apr 1, 2024 @ 8:31pm 
Actually looking back, now i'm wondering if you could make a version for vanilla smoke as well instead 😅
Orendiz Apr 1, 2024 @ 8:20pm 
Oh lmao i thought that it was for the more popular one nvm haha
Bloodsternn Mar 29, 2024 @ 7:45am 
@orendiz - it's already a longer version based on extreme smoke & flash.

@Grixa - I wonder how far we could push the effects haha i have no clue how to fidget with it in rpfm though.