RimWorld
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Better autocasting for Vanilla Psycasts Expanded
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Mod, 1.4, 1.5, 1.6
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24 Mar 2024 @ 1:49pm
19 Okt @ 3:24am
79 Catatan Perubahan ( lihat )

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Better autocasting for Vanilla Psycasts Expanded

Deskripsi
Some changes to Vanilla Psycasts Expanded to reduce Micro Management and add functional autocasts.
(Enable autocasting by right-clicking a psycast. This is a default feature by VPE, please throw all complaints at them, not me. Including about being unable to toggle autocasting while out of psyfocus)

Because I'm lazy, this description should always be considered out of date. Mechanics are explained in-game in the mod settings

Enables autocasting for several psycasts.

I strongly encourage checking out the mod config after installing.
I try to add sane defaults, but am not a sane person.

List of supported psycasts
(Grouped by origin mod)

Better Autocasting - Handled psycasts:
Adrenaline rush
Blade focus
Controlled frenzy
Craft timeskip
Darkvision
Deathshield
Eclipse
Enchant quality
Enthrall
Fire shield
Firing focus
Focus
Ghostwalk
Guided shot
Ice crystal
Ice shield
Invisibility
Mend
Overshield
Power
Psychic guidance
Solar pinhole
Psychic sooth (female)
Psychic sooth (male)
Speedboost
Static aura
Steal vitality
Word of alliance
Word of immunity
Word of inspiration
Word of joy
Word of productivity
Word of serenity

Brain leech

Etch greater runecircle
Etch runecircle

Large solar pinhole

Found on GitHub[github.com]
A fork of the VPE Auto Cast Buffs mod, adding some configurable quality of life features.

Forked in honor of Mr Samuel Streamer, who didn't see the comments telling him that he needs a specifically-named stockpile for auto-enchanting to work
Diskusi Populer Lihat Semua (1)
8
17 Okt @ 9:32am
Mod Compatibility Requests
Toby
352 Komentar
Toby  [pembuat] 2 jam yang lalu 
Added a setting to Power to use a maximum range
Hugalafutro 8 jam yang lalu 
Would you consider adding some sort of distance check to the Power autocasting? I have few deepchem jacks literally in the opposite corner of the map and even if they are switched off he now spends most days running from temple to cast on 1 machine then all the way across map back to temple and after a while he runs back to cast it on the other jack etc..
Hugalafutro 9 Okt @ 3:23am 
Thanks!
Toby  [pembuat] 8 Okt @ 2:46pm 
Fixed Power targetting
Toby  [pembuat] 8 Okt @ 2:21pm 
rendering the power thing is not from my mod, that's from VPE itself.
And it powering the wrong thing may be because i sorted them backwards
Hugalafutro 8 Okt @ 10:56am 
When the psycaster casts psycast Power (the target thing doesn't consume power for a day) it draws a triangle with infinity symbol over the appliance it was casted on. When in different zone with gravship and the psycaster is in home zone, the symbols show up on gravship map as well. When the psycaster is on the gravship only the symbols casted on the map where gravship is show.

Slightly unrelated, but the description says he'll use the autocast on greatest power consumers, but it always get cast on 15W wall lamps (while crematorium/mech chargers/wastepack atomizers are running), but I mostly need him to waste focus so he medidates so I don't mind that much.
Toby  [pembuat] 8 Okt @ 10:09am 
I do not understand? What symbols?
The only thing this mod renders on the map is the areas, and only when you have the appropriate tools selected
Hugalafutro 8 Okt @ 10:08am 
When flying to different map with the gravship, at certain zoom-out level, the layer with the Power psycast symbols that have been casted on home map appears on the map with gravship as well.
VitaKaninen 1 Okt @ 3:35am 
Thanks a bunch!
Toby  [pembuat] 1 Okt @ 3:30am 
Apparently there was a typo in the loadAfter for runesmith (chariheir instead of chairheir), gonna fix that up too