RimWorld

RimWorld

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HellDivers Weapon Pack
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Mod, 1.4, 1.5
File Size
Posted
Updated
3.395 MB
Mar 13, 2024 @ 4:39am
Aug 17, 2024 @ 8:41am
27 Change Notes ( view )

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HellDivers Weapon Pack

Description
While the pawn were resting at dining room, a team of center-airdropped into the colony's bedroom and smashed the bedroom's legendary bed.
Look familiar?
Scenes like this are happening all over the rimworld right now!
You could be next.
That is, unless you make the most important decision of your life.
Prove yourself that you have the strength and courage to be free.
join...
The HELLDIVERS!

This mod adds all the weapons of HELLDIVERS, take them and bash the bugs and mechanoids.

Weapon Type

assault rifle

Just weapons to make up the numbers. HellDivers' main weapon,very...vanilla?

machine gun

In real fire coverage, each bullet has a very low accuracy, but the hit rate of stray bullets is extremely high.

shotgun

Unlike the vanilla shotguns, all shotguns in this mod are real shotguns, and each of the three weapons has its own characteristics.

SMG

Short range king, but difficult against a large number of enemies.

sniper rifle

Super precision, super damage, super slow fire rate. Some weapons have special functions.

explosive weapon

Our advanced grenade launchers have far surpassed the old vanilla launchers.

laser weapon

Shoot and hit, that's the laser brings me confidence.

arc weapon

Mechanoids? It will never come back!

support weapon with high damage

To preserve the mystery, check out in game.

If you find error when played with A RimWorld of Magic, try the patch followed.
https://steamcommunity.com/sharedfiles/filedetails/?id=3311113274

FAQ

Q: Can I safely add this mod to an existing save?

A: Yes。

Q: Can I safely remove this mod from an existing save?

A: No。

Q: Where should I put this mod on my mod list?

A: Sorting your mod list using RimSort or RimPy should have the best results。

Q: CE compatibility?

A: It should not.Due to the postgraduate entrance examination, I have no time to develop the ce patch, but I would appreciate it if you can help me make the ce patch.

Q: Can I use this mod as I don't have DLC content?

A: Yes, the dependency has been removed, but there're some Biotect DLC needed content only loaded when you have DLC.

Q: Why not a HELLDIVERS 2 weapon pack?

A: The mod project started in December last year when there was only HELLDIVERS, and has been delayed because I am lazy busy.

Q:Will the 1.4 version keep update?

A:No.


update plan:
melee weapon
82 Comments
Mrutter Bunk Feb 2 @ 4:09pm 
阅读该内容1秒即视为加入边缘潜兵
Hobbes Jan 30 @ 12:52am 
@Azzy Hey that's my bad! Should have read the desc
Azzy  [author] Jan 29 @ 9:42pm 
you can choose another mod which has CE compatibility.
Azzy  [author] Jan 29 @ 9:41pm 
@Hobbes It has no CE compatibility.
Hobbes Jan 29 @ 10:51am 
This mod replaces the reload method with its own, and while playing with CE this always results in a Null Reference Exception
McRib Nov 7, 2024 @ 4:34pm 
I can confirm that this mod breaks CE. Colonists can pick up weapons and ammo but they won't do anything else until you drop the ammo, just in case anyone has issues and that may be why.
Azzy  [author] Aug 31, 2024 @ 6:41am 
@米國最速伝説と裂颅の統領!敞篷永楽帝です! 有类型提示的,像是突击步枪都是ar(assault rifle)开头,冲锋枪大部分是SMG(Submachine Gun)开头,激光武器是LAS(laser)开头,霰弹是SG(shotgun),机枪都是MG(machine gun)。描述也能看出武器的定位,相同类型的枪在工作台的位置也是相近的。同一类型的枪的前置科技也是一样的。
感谢大佬,mod很棒,就是能否给枪名字后面加个类型,冲锋枪步枪之类的,不然不玩游戏的人真不知道每把枪都是干啥的,制造台上东西太多了,后面根本分不清
Azzy  [author] Aug 27, 2024 @ 8:21pm 
@commissar viktor This mod has never been ce compatible before, there's a ce-only helldivers mod so I'd like to make more contents rather than making ce compatibility patches and competing with them.
commissar viktor Aug 27, 2024 @ 11:05am 
so after a good bit of testing this mod is not combat extended compatible. (used to kinda be)

before one of the last updates to either this mod or CE it was at least able to work with witch other with out major issues, but now due to one of these mods updating pawns will no longer reload and will just stand around in less actively told to do something.

i just want to make sure others know that this is the case if they need to fix their mod lists or not.