Arma 3
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The Devil Riders Tropical Island #2
   
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Data Type: Mod
Mod Type: Terrain
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127.592 MB
22 лют. о 14:03
23 лют. о 15:17

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The Devil Riders Tropical Island #2

Опис
Map for The Devil Riders Unit!

Feel free to use for your own OP's!
(Most likely won't be fixing a lot since it's for the Unit)

17k x 17k km map
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The Devil's Riders Arma Unit Discord: https://discord.gg/zKGhrNUNZh
( This discord is not for requesting map patches)
Коментарів: 7
ItsManamus  [автор] 26 лют. о 11:42 
Overall, It's my 1st map and just for the unit. Most likely in future won't mix in palm but not gonna put to much time into it since it might just be used for 1 or 2 operations and then never used again.
☦turaŭskiwołat☦ 26 лют. о 11:32 
Well, it's better to replace the palm trees. It's strange, you have some trees from tanoa, other trees from cup. in my Mexico, this was justified by the fact that in Mexico, a fan-like palm tree is a necessity...
☦turaŭskiwołat☦ 26 лют. о 11:29 
alas, with such vegetation it is quite unplayable, it hits the eye and it is unrealistic. we must either find ways to work around this asset problem, that is, create our own config with Tanoan vegetation, or put up with it.
ItsManamus  [автор] 24 лют. о 8:11 
True on that, Sadly the ground itself that auto does the grass does make it DLC forced
Duke84 23 лют. о 21:59 
you can use tanoa/apex assets in your map
map assets are free :)
ItsManamus  [автор] 23 лют. о 8:43 
@Valken Sadly adding the Tanoa vegetation makes it DLC forced. Some people in the unit do not have the DLC so i decided not to do that, Maybe in future I will re-do with the Tanoa setting.
Valken 23 лют. о 8:36 
Beautiful islands but would you consider a Tanoa vegetation version?