Project Zomboid

Project Zomboid

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Treasure hunt event
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Feb 19 @ 11:56am
Mar 22 @ 4:25pm
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Treasure hunt event

Description
This MOD is still Work In Progress.

Short explanation for busy Survivor
  • Adds a regularly recurring treasure hunt event to Knox
  • Events will be notified by pagers dropped by zombies, and you can get the item by being the first to reach the designated location within the time.
  • Server admin and single player can freely edit event content without going through the workshop.



Dear Survivor,

Do you know that there is a secret organization in Knox?

The size and whereabouts of the members of the organization are unknown. But they seem to be quite large in number and often move from place to place, safely avoiding the living and the dead.

A few days ago, while scavenging through several zombies' belongings, I found a pager in one of their pockets. It still had some battery left and seemed to be receiving a message.

~When I checked the screen, the words "delivery" along with some numbers flashed on the display. I thought these might be location indicators, so I headed over the coordinates. ~

And then, at the designated location, salvation. There was a bag filled with supplies. Its contents were fresh meat and fruit, things you almost never come across. This bag must have been placed there just recently!

Could the pager be this organization's only way of communicating? What else are they distributing within the city proper?

I may have stumbled onto something that might help me survive this dreaded apocalypse and with this receiver, I wonder if I can get to the supplies before the organization does.

- Zomboid Survivor Timmy Taro



Description

Multiplayer - Yes
Works in singleplay and multiplay

Features
- Treasure hunt events will occur periodically.
- You can adjust the event cycle in sandbox settings.
- You need to find a pager to get a treasure hunt hint.
- Pagers are found in zombie loot.
- be careful. Even zombies can hear the pager ringtone.
- Target location may be spawned by zombies(No, will surely there...)
- Features 20 preset event patterns and over 800 locations.
- There will be opportunities to receive various rewards depending on the type of event.
- No more running to Gigamart on the first day and flesh meat in the freezer.
- On multi-servers, you will be able to obtain guns and ammunition at events without participating in the Police Station Marathon.

Event customization
Event patterns can be edited freely without going through the Steamworkshop
Yes, Your event can include the Steamworkshop awesome MODs items and zombies
Sure, You can also add coordinates according to the location of the MODs map.

It may take about 15 minutes to 30 minutes to get used to event editing, but once you get used to it, it's easy.
We also have detailed documentation
-> URL https://github.com/pkszZomboid/pkszTH/wiki
Now, let's create a new event that will give hope, excite, and despair to the survivors.
If you make something good, please share it. XD
-> discord[discord.gg]

Save data compatibility
Anytime is OK!
You can add or disable this mod at any time.

MODs compatible
I think it's compatible with most mods
Please let us know if conflict

To server admin
This MOD is a event generator for server admins.
Born to reduce the hassle of overzealous (or lazy) server admins.
In a Knox where fresh food has disappeared, Gunfights may break out for burgers and mayonnaise at event locations
When Knox stuck in a rut, edit your event pattern to give hungry survivors events that bring hope.
No need to distribute edited events files to clients.
Server admins can share new event patterns with everyone by simply restarting the server.
On multi-servers, there are also admin commands that take effect immediately without restarting.
-> /reloadlua pkszTHinit.lua

Installation
Once you subscribe and start Zomboid, the event generator will start working.
This mod is adjusted to a game speed where in-game one day passes in two hours.
If you feel the event is ending too quickly or too slowly, adjust it in the sandbox settings.
The default event file will be automatically installed in the USER folder upon first startup.
If you want to customize event, Edit the event file in the USER folder

ex.) C:\Users\USER\Zomboid\Lua\pkszTHv202403

Known issues
Vehicles cannot be set for rewards
The event is initialized when you exit the game (shutdown/restart).
In single-player mode, you must reach the destination in one play.

license & permission

CC BY-NC-SA 4.0
Treasure hunt event c 2024 by tanpOpO is licensed under CC BY-NC-SA 4.0 [creativecommons.org]
and will be overwritten by the following rule
Project Zomboid Modding Policy[projectzomboid.com]

When publish,Any use except for commercial purposes is permitted as long as you include the URL of this MOD page.
customization OK! re-Upload OK! re-Pack OK! commercial Nooooo!
If you publish a redistribution, please inherit the same license.
( If it's not public, please do as you like. )

This MOD is published on GitHub
-> https://github.com/pkszZomboid/pkszTH

Please note that this mod is still Work In Progress.(WIP)
Once I'm happy with the development I'll change it to CC0.


Please ignore the license and freely publish and distribute Event files.

Credit
Helped input coordinates & Test - PKSZ server survivors
( Especially Ch-best, sumi, Musuka, サメバーガー )
MadShip was the first find treasure hunted
And thanks to TimmyTaro for the excellent plot.

LINK
Event Wiki https://github.com/pkszZomboid/pkszTH/wiki
discord https://discord.gg/JWQtwnFQEg




Workshop ID: 3164318897
Mod ID: pkszTH

Workshop ID: 3164318897
Mod ID: pkszTH

Workshop ID: 3164318897
Mod ID: pkszTH
Popular Discussions View All (4)
4
Mar 22 @ 6:02pm
Errors when using this mod
toofwess
4
Mar 10 @ 5:19pm
Check Monitor not showing in context menu.
Space Donuts
2
Apr 25 @ 8:37pm
How can I edit locations?
Falsified
35 Comments
Batman-[FR] May 17 @ 5:44am 
The best mod ever
Cinquieme May 8 @ 12:46pm 
Your mod is REALLY awesome I love it and that's the one I always wanted ! Thanks a lot ! <3
Phys6 May 4 @ 8:59am 
This is a really really great mod and extremely clever. Very well done.
Naberius May 1 @ 7:19am 
Love the mod idea, anychance it might support camden country and other maps?
tanp0p0  [author] Apr 27 @ 2:37pm 
thanks everyone

We will soon add the ability to reward vehicles.
Once vehicles become a reward, there is no need to delete map cells to add new vehicle mods :)
tanp0p0  [author] Apr 27 @ 2:35pm 
Here are some ideas my server settings.

- Removed all cassette tapes from loot tables, limiting them to Treasure Hunt rewards only

- Use "They Knew MOD" so that it can only be obtained from random=random (collection rate will be several hundred times less)

- Use cosplay zombies Mod and making them spawn only in the Treasure Hunt Horde
Abe Apr 26 @ 9:57am 
20/10, amazing mod. Can anyone tell me what "event start chance" and "event wait tick" numbers are good for a hardcore difficulty, cause i get a mission with tons of items everytime i check monitor. Thank you Tankp0p0
dragoonwys Apr 25 @ 7:47pm 
Thank you very much for making this mod! I used it to add a new messages from reoccurring characters so the game doesn't feel lonely on single player. It gives the impression that the others are just always outside of base ^w^
none377 Apr 4 @ 10:37pm 
This mod is heaven
Siege Apr 4 @ 11:38am 
100%
We are all patiently waiting for B42..
But for now Its nice to see a mod that is an admin tool, this opens so many doors for content creation to make servers unique.
Also we are running this with 250+ mods on a public server with zero conflicts/issues the players are really enjoying it!