X4: Foundations

X4: Foundations

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Beschreibung
All the mods currently active in our Youtube run with the EvE factions:

Open to additions and need to double check these also

Get Deadairs mods here
https://forum.egosoft.com/viewtopic.php?f=181&t=434243&p=5213932&hilit=deadair#p5213932
If this link doesnt go to the topic, just search deadair and you will find mods list pt2

Mod name:
DeadAir Jobs
DeadAir Faction Caldari
DeadAir Faction Amarr
DeadAir Factions Gallente
DeadAir Factions Minmatar

Kuertee's mods here:
https://www.nexusmods.com/x4foundations/users/313054?tab=user+files

UI Trade analytics
Emergent missions
Reputation & Proffessions
Ui Extensions & HUD
Surface Element Targeting
Inhalte (17)
Better Target Monitor
Erstellt von SirNukes
Improves the target monitor, with more info and legibility. May be customized through the extension options menu....
Ship Reverse Engineering
Erstellt von Mysterial
This extension adds an option to a player-owned shipyard or equipment dock to analyze a docked ship you own, destroying it but learning blueprints from it. To use, dock the ship to analyze at the station and then contact either the ship trader or manager. ...
Tech Paintjobs Collection
Erstellt von SimonPlaysGames
This mod adds several custom paintjobs for your ships to use. You can buy them at a station trader. There are currently 61 paintjobs, some organized in matching color schemes. They work for both vanilla and modded ships. They were inspired by classic title...
Ship Variation Expansion [7.5 updated]
Erstellt von Luca
Description: SVE aims to add lore friendly ships to the game. The ships are made with the factions artstyles in mind and should fit in the game seamlessly. All ships are added to shipyards of their respective factions and require permits depending on their...
Ship Variation Expansion VRO
Erstellt von EagleDelta
Description: This Mod is the VRO compatible version of Luca's Ship Variation Expansion mod found below. Special thanks to all the work that Luca did creating the original mod. Please read below to see some of the changes from the original mod to better fit...
Weapon Variation Expansion
Erstellt von Luca
Description: WVE adds several new turrets & weapons to your game. Some are specific to certain races, others are available to all factions. All new items require adequate licences to be bought. The mod is made to be used in conjuction with SCO, though can ...
Weapon Variation Expansion VRO
Erstellt von EagleDelta
This is a VRO Patch for Luca's Weapon Variation Expansion mod. This patch has been balanced around both the Variety and Rebalance Overhaul mod and the Weapon Pack mod to better fit into the weapon design for VRO. Source: https://github.com/dhollinger/x4_mo...
X3 ATF/USC Ship Pack (VRO)
THIS MOD IS STANDALONE. DO NOT USE THE NON-VRO VERSION WITH THIS! A collection of X3 Terran ships that I've ported to X4 Partially compatible with 7.50, but a full update is in progress. >>Non-VRO version here<< >>Nexus version here<< ============== Update...
Gof2 style External view
Erstellt von Nokkgandr
Adjust External view as GOF2 style The default external view sucks, it is neither no help to usual gameplay nor no help to the combat. This mod simply adjusts the overall external view position and makes it close to Galaxy on Fire style. It makes the exter...
VRO Assets
Erstellt von shuulleech
Asset files for main VRO mod. YOU NEED MAIN VRO MOD This mod exists because there is a size limit for workshop mods for X4, VRO is now bigger than that limit so it was cut into 2 mods. Main mod: https://steamcommunity.com/sharedfiles/filedetails/?id=169686...
Missile Visual Overhaul
Erstellt von Eva
Missile Visual Overhaul I was never satisfied with the vanilla game's missile trail effects, which was just a bland blue trail, and sometimes difficult to see..... so i went and tried to make a new effect and replace the default game's missile trail, and t...
Variety and Rebalance Overhaul
Erstellt von shuulleech
4.30 released!! Compatible with X4 7.5 Mod requires all current DLCs, except Hyperion DLC (but its supported) MOD NOW REQUIRES ADDITIONAL ASSETS MOD https://steamcommunity.com/sharedfiles/filedetails/?id=3019151303&tscn=1693146694 PLEASE USE DISCORD FOR СO...
Chill Turrets
Erstellt von Chillmatica
UPDATE FOR 7.0+: Make sure to update SirNukes Mod API to the latest version for 7.0 Overview: This is my take on set-and-forget turrets with smarter target progression and is based on what I usually do with my ships. This does not affect stations. This mod...
SirNukes Mod Support APIs
Erstellt von SirNukes
Collection of APIs for modding support. Components include: Lua Loader API, Time API, Named Pipes API, Hotkey API, Interact Menu API, Simple Menu API. This extension does nothing on its own, but other mods may depend on it. Note: the hotkey api requires an...
Extra Game Options
Erstellt von SirNukes
Adds a variety of new game options, generally ui related. Options are accessed from the Extension Options menu, and include: - Disabling menu opening animations - Disabling "help" popups (may still appear for 1 frame) - Adjusting tooltip font sizing - Adju...
Finance Hub: Taxes
Erstellt von SimpleOldMe
About Finance Hub is an attempt to overhaul some of the economic features of the game. This part adds taxes so that you can charge and pay taxes for various stations/sectors. Features Save Game Compatible - Install/uninstall without destroying your save ga...
Terran neutral hardpoint tint
Erstellt von Lupercal
This mod replaces the white tint of Terran hardpoints to neutral/grey (mostly). Can be installed/uninstalled mid playthrough with no issues. If you notice any terran turrets/shields still being their original white please let me know. I painted the gun par...