RimWorld

RimWorld

619 vurderinger
Blueprints - Forked
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Mod, 1.4, 1.5
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Offentliggjort:
Opdateret:
374.239 KB
30. jan. 2024 kl. 9:47
20. apr. 2024 kl. 16:27
15 ændringsbemærkninger ( vis )

Abonner for at downloade
Blueprints - Forked

Beskrivelse
A fork of Blueprints by Fluffy.

Difference:
  1. remove readout to avoid errors.
  2. fix potential errors occurring when buildings made from stuff lacking stuff. This issue typically arose when the mod containing that stuff was removed.
  3. extend the max length of the name of blueprints from 24 to 99, allow arbitrary characters in name.
  4. move the editing menu to the right-click float menu of the blueprint.
  5. add compatibility for dubs mint architect menu.
  6. support blueprint for props in Vanilla Furniture Expanded - Props and Decor (including export props in Alpha Prefabs).
Enhancement:
  1. allow replacement of buildings and terrains under the same dropdown menu.
  2. separate ThingDef with different stuffs.
  3. provide more detailed info in the editing menu.


Recommend to use Alpha Prefabs to get some cool blueprints from the prefabs.

Most of the mod was made by Fluffy. I will delete this at fluffy's request.
Populære diskussioner Vis alle (3)
10
18. juni kl. 19:27
FASTGJORT: BUG REPORTS
zeus
0
7. juli kl. 0:30
1.6 FIx?
RnP
0
16. jan. kl. 0:11
Severe Freezing Issue: Tilled Soil + Blueprints Conflict
MonoLiion
139 kommentarer
SP4RTAN 1. aug. kl. 6:00 
Lmao you guys can't even read 3 comments below before asking for 1.6.

It's already been forked for 1.6
Keith07 1. aug. kl. 3:52 
1.6 pls
Keith07 1. aug. kl. 3:51 
1.6 pls
Van Haus 27. juli kl. 15:27 
1.6 please :)
君宇 15. juli kl. 23:48 
1.6
Schweppes 14. juli kl. 5:00 
well done captain. straight up lending a helping hand
Rubinelle 13. juli kl. 12:03 
Captain, I love you, albeit platonically. I was trying to mess with it without any prior knowledge of modding (aside from extremely basic understanding of C#) yesterday and got stuck at trying to compile it back on Visual. Really makes you apreciate the work of modders.
Captain Shitface 13. juli kl. 11:48 
With no word from zues nor Fluffy, I went ahead and updated this myself :)
https://steamcommunity.com/sharedfiles/filedetails/?id=3525001145
大番薯之怒 13. juli kl. 6:14 
1.6 1.6 1.6
Rubinelle 12. juli kl. 12:09 
Yeah, does not work, it is VERY helpful mid to late game for me sadly.

Throws this error:

Root level exception in OnGUI(): System.NotImplementedException: The method or operation is not implemented.
[Ref E64FD955]
at Verse.Designator.DesignateSingleCell (Verse.IntVec3 c) [0x00000] in <fcfab19af5d14a608a65ebd77f29482f>:0
at Verse.DesignatorManager.ProcessInputEvents () [0x00050] in <fcfab19af5d14a608a65ebd77f29482f>:0
at RimWorld.MapInterface.HandleMapClicks () [0x00010] in <fcfab19af5d14a608a65ebd77f29482f>:0
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x0009d] in <fcfab19af5d14a608a65ebd77f29482f>:0
at Verse.Root.OnGUI () [0x00040] in <fcfab19af5d14a608a65ebd77f29482f>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.Root:OnGUI ()